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1.21a Release - ST13 and EB01

LINKS:

https://linktr.ee/maebatsu


Welcome to 1.21a! This version contains the full Extra Booster 01 support, as well as the Three Brothers ST13 starter deck with some very tricky new leaders and yellow support.


New Partners:

 * A new link to the TCG Match Making discord has been added to multiplayer lobbies. If you are looking for a more competitive experience to hone your skills, please check them out!


Format Updates:

 * Western has been updated with ST11

 * Eastern has been updated with ST13 and EB01


New Features:

 * Right-clicking on your Don area will visually separate your Don so you can more easily plan out plays during your turn (your opponent will not see you adjusting your Don)


Bug Fixes:

 ✅ Fixed strike types for OP06-011 Tot Musica, OP06-091 Victoria Cindry, OP04-100 Capone Bege, OP01-105 Bao Huang, OP01-080

 ✅ It's a Waste of Human Life now correctly uses your field's passive Cost Minus effects when bottom-decking opponent's field

 ✅ It's a Waste of Human Life no longer forces 7c Enel to trash 2 life to prevent being bottom-decked

 ✅ P-062's effect is now Activate Main

 ✅ OP05-095 no longer has a Trigger

 ✅ OP06-017 Meteor Strike now buffs for the whole turn on Counter

 ✅ OP01-088 Desert Spada now properly makes you trash a card if your hand was empty before Trigger

 ✅ OP06-035 Hody Jones can now rest 2 Don is only 2 Don are left active

 ✅ Pending effects that require tapping Don now check if the Don is available (ie 2 Pica at end of turn when only 1 Don is available)

 ✅ Forcing an opponent to bottom deck their own Sugar with P-055 Luffy should no longer freeze games

 ✅ On-Attack actions that KO an On-KO character should now once again properly resolve combat

 ✅ Cards with KO effects based on Cost should now properly queue up in the middle of effects such as Moria even if there are currently no valid targets on board

 ✅ Deploy Character effects should no longer activate Trigger effects (ie Arlong into Carmel)

 ✅ BanishOpponentLife effects will no longer activate Enel Leader effect if he has no life before the effect

 ✅ Events that Tap Don before a Don Minus can no longer be cancelled

 ✅ Cancelling pending actions during multiple 'End of Turn' actions should now properly switch to opponent's turn

 ✅ Hitting a 1 Life Enel Leader with Nami Leader's effect should now properly resolve

 ✅ Multiple 'On Opponents Attack' should no longer proc constantly after each resolves

 ✅ Negative Hollow trigger effect no longer trashes your Stage

 ✅ Cancelling Pre-Ally-KO effects such as Rosinante blocker should no longer KO their save targets if that save target has its own Pre-KO effect (ie Pica)

 ✅ OP06-109 Pagaya now correctly procs off opponent's triggers and character deploy triggers

 ✅ OP06-042 Reiju leader and OP05-074 Kid Blocker no longer auto-resolve if they are triggered at the same time as other actions, allowing players to better utilize their effects

 ✅ Black and Yellow cards now properly sort by color in the Deck Editor

Comments

Where is the discord early access

PedsMalupet

07 won’t be on the sim until at least 06 is officially released in the west right?

TAZZ


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