XaiJu
Russozl
Russozl

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Finalizing for Early Access – Realistic Walking Mod

We’re getting close to the first release of the Realistic Walking Mod.
I’m adjusting the last details and fixing the remaining bugs. Since the first post, several dev builds have been released and improved.

So, besides smoother movement, the height relative to the ground has been fixed.
Issues with bridges or sinking into the asphalt now happen much less frequently — almost never.

The save/load system is finally functional.
Right-clicking on a slider resets it to default values.
Added press H to go to the car’s position.
Crouching now works smoothly and slows movement — great for cinematic use.

All movement now works much better with mouse and keyboard.

You can apply the running shake effect even while standing still.

There’s what I call discrete zoom, similar to a phone camera jump from 1.0x to 0.5x.
Holding X (Square on DualShock) triggers a smooth FOV animation.

You can define how much zoom and effect happen between
0.5, 1.0, 1.5, and 2.0.

The sway was reworked to look less robotic and repetitive.

The breathing effect works, but still needs some tweaking.

The zoom shake at maximum zoom has been removed.

The code was rewritten for better performance, thanks to CSP 0.3.

This version is now being finalized for release to Patreon supporters.

Comments

いつ頃リリースされますか?

ン ケ

I'm looking forward to it👍

재준 박


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