I'm working on an improved random character generation right now and willing to check some concepts. Here are sliders to select randomization probabilities. When it's placed on 50% - there is an equal chance to get both of the options. If you put let's say Naked/Clothed slider to 70% towards Clothed - you'll get a 70% chance to generate a clothed character. If you put it to 100% - all generated characters will have some random clothing items. Is it clear enough?
Do we also need some options to select skin texture probabilities? Right now we have 5 basic textures from pale white skin to black skin, should we leave it at random or we need some options?
Sam3DX
2021-05-18 23:45:48 +0000 UTCTealfox
2021-05-18 08:19:18 +0000 UTCSchoolTombstone
2021-05-18 05:22:27 +0000 UTCSatoshi Nakamoto
2021-05-18 01:38:26 +0000 UTCSam3DX
2021-05-18 01:25:40 +0000 UTCSam3DX
2021-05-18 01:22:55 +0000 UTC