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Emiliano Colantoni

Emiliano Colantoni

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Emiliano Colantoni posts

Blender 2.91-Procedural terrain shader

In this scene you will find a workflow to generate terrains in a procedural way with a shader and planes with array modifier.

The shader tree has been organized to manage mountains vegetations and water level separately.

Hope you enjoy :)


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GLITCHER- Blender 2.8 template

Glitcher is a simple template  to create an animated glitch effect in realtime.

It work only with Blender 2.8 and Eevee render.

Follow me on Twitter! :)

https://twitter.com/IMilk_ManI


MECH/FY

For Blender 2.8 users.

A procedural workflow that automates the process of hard surfaces modelling.


This scene it only work with this special build!!

https://drive.google.com/open?id=1tHHXW9P5xH3c1PMXtZvSWmQ8Uz3V8ErZ

Timelapse

https:...

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