XaiJu
nakedfighter3d
nakedfighter3d

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Important mechanic vote!

So, since many of you already check the new build, i have an important question. What do you think about dropping the Rock/Paper/Scissors to select who win the round and simply   switch turns between players? Keeps all the mechanics with power/energy/sex moves, but all the moves will be queuing in order: player a, player b, player a, player b... It doesn’t mean that move always will be successful: if you’re in special stance, have no energy or opponent avoid the kick - you will not succeed. But the game will be much more like a classical turnbased games

Comments

Maybe it would be less jarring if the animations were more varied? To my knowledge there was only one kind of over-the-shoulder takedown. You could have others like powerslams or spears.

caspian

Sure! Scotland must be included!

Sam3DX

As far as I remember from the previous version - repeatable animation for every submission move was extremely annoying. I got many requests to turn it off >_<

Sam3DX

Maybe the rock paper scissors would be less jarring if the fighters went into a lock up/test of strength animation like before, then the winning move is executed? Can I request Scotland be added to the list of countries please :)

Duck

Well, looks like most of the people really hate this unique move :/

Sam3DX

Something like this? ;) https://www.patreon.com/posts/40212493

Sam3DX

I actually like the rock/paper/scissors system. I think it's quite unique. Turn-based seems just too ordinary.

Tshask

Actually, I never got my head around the Rock/Paper/Scissor concept. Talking about Rock/Paper/Scissors...How about just scissors? Can you add a scissors move for the F-F fights? That would be great.

Frank Baum

What last game do you mean? It’s unrelated to AI. It’s a very core mechanic that will work equal for player vs ai, ai vs ai, or player vs player. “Ordered” means the moves are in order, one after another.

Sam3DX

Is this more like the last game's mechanics, where you choose a move and see whether it's successful? If it's ordered turn-based, does it mean you also choose the AI's move, or just your own fighter's?

caspian

So long as an element of chance remains, turn based is fine.

Duck


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