XaiJu
nakedfighter3d
nakedfighter3d

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Alpha Version 0.02

OK, fellas! Here it is, your alpha build.


Version 0.02 changelog:

Comments

Yes. If both players are out of moves the one with biggest health will win.

Sam3DX

there are some instances when one girl is defeated even though her health bar hasn't gone all the way down to zero yet. Is that intentional?

caspian

Seems logic! I'll try to manage it...

Sam3DX

4) yeah, I facing some troubles with holding breasts (I post a picture couple of day ago with broken hands), so I stay with a default animation unless I fixing the Inverse Kinematic...

Sam3DX

I would like to suggest a better control on the sequence patterns rather than random executing them, as they could play an important role when defining the game strategy. Especially if you allow fighters to dodge/block attacks, I would first try to weaken them with head shots and save the most powerful groin shots for last, when they are too tired to effectively avoid them.

AgentX9

3) hm... I made some tests with the build and it looks like the random have more power then PowerPoints... I should concentrate on FightManager to build a tool for balancing the game properly. Male and female have similar vulnerability, if I remember right. And groin have increased vulnerablity in compare with other body parts (and female breasts have 1/2 of groin vulnerability)

Sam3DX

2) yes! i'll add it to my roadmap now!

Sam3DX

ok, let me think... 1) it should be a random, but it looks like the sequence patterns repeating from fight to fight. I'll fpay attention to it and improve the randomize. Also, I think about mechanism to arrange strikes to queue, maybe some separate window... I'll definitely

Sam3DX

I played a little so far and I think that the bug (displaying the wrong character winning) only occurs with "old" saved challenges. I could not replicate the bug with new challenges. Everything is looking gorgeous. Just a few thoughts: 1) I don't understand how the strike priority works. Is there a way to decide the sequence of the blows or do the character random picks it? 2) In future versions will the fighters be able to dodge, block or counter attack? 3) I don't understand if the power point system and the vulnerabilities are active. I made an experiment with strange effect. I created a challenge with a fighter doing nothing, while the opponent using ONLY left side kicks to the groin. I can't see any differences between male and female vulnerabilities. I expected the testicles being more vulnerable, but ultimately males lose the same amount of energy as females from groin shots. Also, there was no difference if I put zero or 20 powerpoints on the left leg: the dummy opponent always ended losing approx 25 energy points. Even weirder: a fighter with 0 power points on the left leg even performed better (-28 points + KO). 4) The pain reaction from breast shots is the same reaction from face shots

AgentX9

Yes!

Sam3DX

Is there a plan to save challenge presets?

Cynyr

Yeah, the toggle would be a temporary solution until you get the full system working, unless people wanted a "never hard" / "always hard" / "arousal system" option once it gets implemented.

Malkaveer

Got it! Looking for the problem

Sam3DX

Great! Less problems to solving :) Yep, the whole "settings" window are coming

Sam3DX

yes, the text for winning is correctly displayed

William Duan

Hi, I used the old characters. As for the tattoos, that was my bad, I accidentally used a non-tattoed version of my character and thought I used the one with tattoos. Looking forward to the titfight. Also, a volume setting would be quite nice, along with some speed setting

William Duan

I see... Small check - the text for winning character is correct? It's only an animation problem?

Sam3DX

Could you please describe the problems with tattoo? Some screenshots will be great! Also, did you create new characters or use the old one? NF3D generate portraits on character creation, so if you use characters that was created before the portraits was implemented - there will be no portrait. (Titfighting are coming!)

Sam3DX

also, I think the winning animation is displaying the wrong character winning

William Duan

Looking good so far. I currently have some minor problems where the tattoos don't display properly and the portrait is just blank. Still looking forward to more catfight elements like boob grabs and titfight though

William Duan

Yep, I have a sex-toys submission/finisher in my to-do list ;)

Sam3DX

I thought about mechanics that depends on erection. Maybe you're right, lets make a simple toggle before this mechanic will be implemented

Sam3DX

I’d love to see sex toys added to the corners so you can throw or use holds to back your opponent into them. Kind of like Taimanin Asagi.

InterLEWD Creations

I like it so far, keep up the good work! Some things I'd like to see in future builds might be toggleable erections (like in the character editor) when making the challenge perhaps, or even a persistent challenge option so you wouldn't need to keep remaking them if you have a favorite configuration.

Malkaveer


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