Future NF3D development & patreon tiers.
Added 2018-08-17 15:51:51 +0000 UTC
Until now, all the builds we have was just a technical testing builds. I think it's time to level up. So...
The upcoming build will be called Alpha Version and have own number! Hurray!
After that NF3D will be divided on 3 branches.
- Demo. Will be available freely outside of the Patreon and have only couple of basic features. Actually, the upcoming alpha build will became this basic version next month. It will not be updated regularly. Demo version will help people to test if it works on their computers, check the quality of model/animation and understand the basic principles, so they could decide if they are interested in supporting the project.
- PRO. Available for 1β5 tier patrons. It's a main development branch with all the moves & mechanics, focused on online gaming.
- ULTIMATE. Available for 10+ tier patrons. It's a PRO + many extended features I mostly using myself for debug&research. Including playing without internet connection, precise fight inspection, changing the balance on the fly and many other stuff.
Also, I feel like the current tier rewards don't work well so they could be changed to fulfill your thoughts more. Please, don't hesitate to drop me a message what kind of content do you want to see besides the access to the current builds?
π€ππ»
Sam3DX
2018-08-24 12:43:30 +0000 UTC
Keep up the great work! :)))
Offshore - Adult Games Developer
2018-08-24 12:23:09 +0000 UTC
Ultimate version will be available for the 10+ patrons. Just be aware, that it's not exist yet. It's only a development plan starting from next month. Ultimate features will be added one by one every month.
Sam3DX
2018-08-21 22:47:21 +0000 UTC
So how do I can get the ultimate version of it, I like to play offline so without Internet? Just let me know!
Rene Dallmair
2018-08-21 04:36:04 +0000 UTC
In the online mode you keep all your stuff on server and will be able to fight against other player's characters.
Sam3DX
2018-08-18 12:59:42 +0000 UTC
Looking forward to the alpha phase. Right now, the only thing I am looking forward to is clinches, pinching and other more catfight elements. I also think an option that lets you speed up the game would be much appreciated, as it will make the fight scene look a lot more fluid and a lot less turn based.
William Duan
2018-08-18 04:24:09 +0000 UTC
I'v been wondering exactly how the online is going to work. I don't really understand exactly what you mean by online. multiply? or do you fight other peoples creations in challenge?
Vexslan
2018-08-18 03:48:53 +0000 UTC
Cool looking forward to test demo and likely support you on this one !
James Smith
2018-08-17 21:53:35 +0000 UTC