The image above is to show a issue that Sarjiri has when conveying information to the player. The drawings are older since she's been in development a while but I don't mind that. It's that the poses are pretty similar and that makes reacting to them harder. Especially since they want a different reaction. One being a sign that you should jump and the other being a sign that you should duck. This kills the point since the tell is ambiguous.
I'm bringing this up now since I think I'm finally ready to change it. Sarjiri's sprites take too long to produce since she's too big...in sprite form and I should of drew her at least half the size she is or less and just use the game to scale her up. I'll try to get a concept of her new fireball/blast animation out today.
OmegaTheGuy
2021-10-07 06:31:00 +0000 UTCCovahDX
2021-10-06 22:17:29 +0000 UTCKazecat
2021-10-06 16:06:29 +0000 UTCCovahDX
2021-10-06 15:48:56 +0000 UTC