XaiJu
Kazecat
Kazecat

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Andy Armadillo Stance and Portrait

I'm not stopping work on Sarjiri, but she's a pain to draw.  While getting Andy start is a relief for me.  His armor is also a pain to figure out, but it's exciting since I want to figure out how to do his armor well.  


The plan is Andy will be a defensive character and should just have efficient strikes but nothing really flashy.  I want him to have a 5 moves:

Missile Launch:  Charge←, → + punch

A simple Sonic boom like projectile.  Andy will have fantastic recovery on it.

EX: May be a homing missile.

Turret Launch: Charge ↓, ↑+Punch

An Anti-air projectile that does better damage than missile and knocks back.

Charging Shield: Charge ←, → + Kick

A horizontal lunging attack.  Will negate ALL projectiles

EX: Will have Super armor

Explosion Ball: Charge ↓, ↑+Kick

A Vertical anti air purpose attack.  Instead of invulnerability to Air attacks he'll just have super armor on this attach.

Andy Armadillo Stance and Portrait Andy Armadillo Stance and Portrait

Comments

An armadillo? Sweet! don’t really see those kinds of animals too often.

CompletelyNewguy

He look so cool and awesome can't wait to see more

Pandocula

With how pastilla and enorma came out, im sure you can make more good but lame characters

boob kicker

Bruh I see guile

After adding two rush-down characters I wanna see if I can make a lame character that can still handle them.

Kazecat

Love the guile archetype in game, looking forward to using them :)

boob kicker


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