Distant Horizons + Iris is a giant leap in render distance and immersion in Minecraft so here is the build that works with it. I have also ported the Physics Mod to the latest snapshot 1.20.5-pre1. It will most likely also work with 1.20.5 once it is released since the changes are usually only minor and don't break the mod. Ocean physics are not supported yet with Distant Horizons since I want to wait for the official Iris 1.7 release before implementing anything that would break again. Have fun!
UPDATE (a): Added proper support for Iris 1.7 for 1.20.5.
UPDATE (b): Added proper support for Iris 1.7 for 1.20.1 + 1.20.4
UPDATE (c): Renamed 1.20.5 version to 1.20.6
UPDATE (d): Added Forge version for 1.20.6 + Added Oculus support for 1.20.1
UPDATE (e): Finally fixed a mysterious crash that was caused by "Use No Error Context" in the Sodium settings. This is now internally disabled.
UPDATE (f+g): Fixed a workaround not working + added NeoForge release for 1.20.6
Every support to upkeep the development is much appreciated!
Tested Setups: https://minecraftphysicsmod.com/installation
Liquid Physics V2 Supported Shaderpacks: https://pastebin.com/BHJv430d
Physics Mod Pro Information: https://pastes.io/elo24p93xo
Clément Chédotal
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