Smoke now gets darker the more dense it is and you are able to set the dense smoke color and the normal smoke color. You are now also able to change the smoke density! Examples can be seen in the screenshots.
IMPORTANT Smoke Physics Information: Minecraft particles have to be enabled for it to work! The further away you are from smoke sources the less particles spawn. Temporal Anti-Aliasing (or TAA) can cause issues with the smoke so disabling it will eliminate some visual artifacts. Not all shaders are supported (best results that I've got are with BSL shaders).
IMPORTANT Snow Physics Information: Optifine is not supported (use Iris + Sodium on Fabric/Oculus + Rubidium on Forge). High render distances on slow CPUs might result in delayed snow tracks.
IMPORTANT Liquid Physics information: https://pastebin.com/E9dMD9MZ
Changes:
Amanda Griffin
2022-08-29 16:46:02 +0000 UTCShane Knies
2022-07-21 20:51:31 +0000 UTCStormyDoesVR
2022-07-21 17:08:18 +0000 UTCfoxy 985
2022-07-21 12:53:00 +0000 UTC