XaiJu
meshedvr
meshedvr

patreon


1.20.0.10 Patch Released

1.20.0.9 introduced an issue with most audio files not being able to be loaded. This patch fixes that. This patch also makes a tweak to allow some session plugins to work with the new session plugin manager setup. Some session-style plugins may still need to be tweaked or fixed by their creators to work properly with the new session plugin setup. 

Use VaM_Updater.exe in your install folder to get the update. If you don't have VaM yet, see this post for everything you need to know: https://www.patreon.com/posts/downloading-and-32794384

Release Notes

Tweaks:

Bug Fixes:

Comments

We want ass! We want ass! We want ass! https://www.youtube.com/watch?v=KxRZX9eDpCs

Riverface

Please add butt physics for males too, my char have a big one and it's so stiff lol, looks really weird in scenes.

Luke Stud

I have a question about 2.X. Is the old content from 1.X supported and alle the older genesis models then? Also i doubt that 2.X will be that popular when the old content is not supported. All the created Scenes and stuff will throw errors massively. How is the plan to integrate all the existent stuff?

HelloFox

A chance for christmas to have access to the v2 by chance ? ;)

maxximumism

Audio in Vr is not loading right.. I will work in desktop mode but when I go to Vr it might work one time then when I load to another it will not load the audio for that.. When I look at the Audio tab in edit mode its showing the audio url from the last thing I had loaded.. and it tells me it cant find the one I should be hearing.. and I am on the 1.20.10 Patch.. I did the hotfix part in the update installer but that did not help at all... Any thing I am doing wrong or is this Patch still broke on the Loading Audio..

Daygrah

Very active development. Definitely worth supporting. Cant wait for 2.x

Dont hurry you are doing a great job!

I won't be able to implement this until 2.X

Meshed VR

Likely in 2.X, yes.

Meshed VR

With all the new GPUs coming out, where is something like raytracing (RTX) support on the roadmap? Is it on at all or more of a wait and see?

Jables

What about implementing the Oculus Quest Handtracking?

It is really good that you have re-established the ability to run session plugins. And it's super that it's possible to make setting for automatic loading of session plugins when VaM is reloaded. It's great. Thank you.

Walther Mathiasen

I apologize - I was too quick. Subsequent double loadings seem to be OK. Don't know what happened first few.

gillian

In 1.20.0.10 Patch Release, have tried loading a scene then reloading second - about 6 or 7 times in a row and the second scene has always gone into spinning wheel for a very, very long time and when I touch screen/cursor white scene and crash.

gillian

thanks for the quick fix. vam is at an awesome point πŸ‘

Clayfacer

That looks like a plugin issue. The plugin owner will need to fix.

Meshed VR

https://imgur.com/5TkhLcF

GoodBoy2030

there is a bug ! see image the previous scene controllers stays loaded even if i changed the scene

GoodBoy2030

Super quick fix, thank you Meshed VR

decadevv

Thanks Meshed. super qwiq fix

nonaak

Are you seeing that while loading a scene? It seems like you have an invalid scene file referencing this Atom that should not be saved in the scene. Was that a scene created in 1.20.0.9? If so, just resave the scene and next time you load it won't have that error.

Meshed VR

sorry!

!> Atom type SessionPluginManager does not exist. Cannot add !> Failed to find atom SessionPluginManager of type SessionPluginManager !> Could not find atom by uid SessionPluginManager

Great, thanks, but ......

Thank you! Great.

Tsuruta Koji

I've been tearing my hair out! God Bless You!


More Creators