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meshedvr
meshedvr

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1.20.0.8 Patch Released

Another patch to 1.20.0 to improve things even further and address more bugs that were discovered and reported. Thank you for ongoing reports and testcases!

Use VaM_Updater.exe in your install folder to get the update. If you don't have VaM yet, see this post for everything you need to know: https://www.patreon.com/posts/downloading-and-32794384

Release Notes:

Tweaks:

Bug Fixes:

Comments

Needs Better VR hands

JosheyWah

It is being fixed in next patch, hopefully out today.

Meshed VR

OK. I see from the previous article that I'm not the only one. Losing Session Plugins really destroys the usefulness of items like JayJayWon's UIAssist, which is meant to accompany you on your travels...you really lost something with that.

Azhrarn Straaf

So I just discovered that shadow does not run well in my state. Maybe that's something they will improve on in the future, but as of now it's not really a option for me. Thank you for the recommendation and idea though.

Ahegaotv

I am having trouble using Session Plugins...every time I do a load, I have to load the Session Plugin again. I thought the Session Plugin was supposed to persist, am I misunderstanding that?

Azhrarn Straaf

That's pretty amazing a solution like that works!

Meshed VR

I have the basic entry level Boost level for Shadow and run VaM with no problems.

EdgyCuss

Which subscription the 11$ standard? I'm working with internet speeds of 100 Mbps also

Ahegaotv

Someone updated easyMoan for 1.20 and it seems the facial expression issue (at least with easyMoan) has been resolved. Thanks!

HellowWorld1021

As an FYI.....I run VaM on Quest without the link or my own gaming PC. I subscribe to a high end cloud gaming PC (Shadow) and use Virtual Desktop on the Quest to connect with it. VaM is loaded on the dedicated drive of Shadow's Win 10 desktop. It's as if my Quest has become a Wireless Rift S. I've been running this way since last year. It's a great way to live in the virtual space of the VaM world ...no wires to hold you back.

EdgyCuss

What are the minimum specs needed for this to run like a dream In VR.. I am working on building a PC to run this in VR and also CH

Ahegaotv

You can run VaM on Quest using Oculus Link. VaM requires a high-end PC and won't ever be able to run on a standalone headset.

Meshed VR

Is there a version coming to the quest, I know this may be a common question.

Ahegaotv

Person atoms now get reused between scene loads to allow much faster loading. It could be some morphs are not getting reset, but this shouldn't be the case. I'll try to see if I can replicate the issue you are seeing.

Meshed VR

There may be some fatal error on load that is preventing VaM from working after that. Could you repeat this condition on your computer and then PM me the contents of the file C:/Users//AppData/LocalLow/MeshedVR/VaM/output_log.txt?

Meshed VR

Hi Meshed VR, I would like to put in a crash report, If I load a large Scene such as "WeebU.Demon_futa_3some.1:/Saves/Scene/Demon 3some/D3.json" It loads fine first time, but if I go back to Scene Load Manager, and reload, VaM will become unresponsive and is required to forced close. Current Memory usage for VaM.exe is currently 10,091MB I think the scene is very hefty and possiblt overloading VaM

Opticon Studios

Thank you very much.

I made a special hotfix available for Timeline on VaM 1.20.0.8: https://www.patreon.com/posts/vampatreon-timeline-v3_1_2-hotfix-40784997 (free). This release only applies to people who installed Virt-A-Mate 1.20.0.8. The drawback is that the "move" tab will not trigger keyframes in this version.

Acid Bubbles

Don't know if it's just me or others are having this problem too, but it seems that since the 1.20 upgrade, some plugins controlling facial expressions (such as easyMoan) don't work as well as they used to --- facial expressions don't seem to be set to normal at the end of a scene, so once the eyes are closed, they stay closed, and a restart of VaM is always needed to set the looks to normal again.

HellowWorld1021

hmm 172 suffering the same problem. Still not saving changes to keyframes. Sorry!

Magic, thanks.

It does appear v3.1.2 (174 var) of Timeline is not working. Acid Bubbles and I were trying to make some improvements for performance, but I think the change I put in 1.20.0.8 is not working exactly as expected. I'm testing a fix on my side now, but you could also go back to v3.1.1 (172) because that one is working.

Meshed VR

Is it just me or has VAMTimeline stopped working properly? I cannot add a new keyframe whatever I try. I've even gone back to previous working scenes and tried to modify existing keyframes but no joy. No changes are saved.

I could probably add pages, but my suggestion would be to use the text filter or various sort options. Or you can use the old-style file browser that allows going through folders. I'm not sure scrolling through over 1000 scenes is a great way to find things.

Meshed VR

Can you PM me the scene file or package so I can look at it?

Meshed VR

That's not an included scene. You'll have to search around your install folder or find from the original source online.

Meshed VR

In main menu after launching VaM, going to scene browser, there is a slider at the bottom set at 500, it can slide to a MAX of 1000, I have 2041 scenes, Is there a way to increase this value higher? or add a button to navigate to next page of 1000!

Opticon Studios

Getting a version file check error, can't update it.

I still don't have a collision between person and item. I looked everywhere but did not find the problem. I will definitely go back to v1.19. It's sad but at least I don't have a problem with v1.19.

Thanks for these quick fixes!

Harris Sirrah

Where did that scene with you and your stepsister cooking a meal encounter go to? did it disappear? If it is still there, where can I find it?

Frank Beuchel


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