XaiJu
meshedvr
meshedvr

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1.20.0.6 Patch Released

This patch should address the most critical issues and feedback that was given in the last few days for the 1.20.0.4 release. Thank you to everyone who took the time to test, give feedback, and provide useful testcases to fix the bugs! 

Use VaM_Updater.exe in your install folder to get the update. If you don't have VaM yet, see this post for everything you need to know: https://www.patreon.com/posts/downloading-and-32794384

Note: 1.20.0.5 was internal only and had some issues which is why the public release is 1.20.0.6.

Release Notes:

Features:

Tweaks:

Bug Fixes:

Comments

Hi. I have a problem with displaying thumbnails and textures. Most miniatures look like black and beige vertical stripes.

Brodigy

.4 had pretty serious issues in this regard so I would avoid that version if possible.

Meshed VR

However, rolling back to .4, seems okay. Sooooo iunno lol

Nup, a clean scene, and clean atom Also seems to happen only in VR after some time. Hard to reproduce ;;

Thanks, I also think this in the Plugin the manufacturer, however says no

Toshie27

It sounds like that plugin has an issue/bug. If the plugin is directly controlling the bones or control joint spring are set very high, separation can occur as the natural joint holding the parts together cannot be maintained.

Meshed VR

He separates from the body

Toshie27

With the Plugin MMD of players the right hand often stops and turns as moved and him separates from the body?

Toshie27

I haven't seen that - do you have any plugins on the Person when this is happening?

Meshed VR

Dunno if it's something on my end, but only started happening when updating to .6 Hips keep twisting back and forth o: even on clean scene, loading a female atom, hips will start rotating. Males are unharmed.

yeaahhh... now i downgrade to 1.20.9 4

Aleman

This will be fixed in patch 1.20.0.7 that will be out today. Thanks

Meshed VR

This issue will be fixed in 1.20.0.7 that will be released today.

Meshed VR

This issue will be fixed in 1.20.0.7 patch that will be out today.

Meshed VR

I had the same problem and went back to 1.20.04

torritor .

I had the same problem and went back to 1.20.04

torritor .

@ Ubamajuba I think its a bug. wait for 1.20.0.7

Ok then I am not doing this update. Also felt the pause during edit was a good feature and should made optional at least

Goose.k

I lost function of the toggle person button in edit mode. Now i have to select persons by finding the person atom and clicking it in vr. I hate that coz they are never at the same place. :/

Ubamajuba

@ turdmonkee - yes, its a bug. 1.20.0.7 Patch will be release shortly.

i have a problem with shortcut N.... not work i cant to witch between person

Aleman

Anyone else having person atoms from the last scene, load into a new scene? So if you had a scene with two people and then load a scene with one, you now have three.

Turdmonkee

Is there a way to remove the blue and red line of the hand pointer? Thx!

Marc Girard

Can you PM me a link to a zip containing the clothing item and the textures?

Meshed VR

I still have an issue with textures not loading on certain clothing items.

kleo

I'm going to add option in the Morphs UI area that will allow you to specify if only favorites should be shown. Is it too difficult to remember some of the name to just type in a few letters into the filter box?

Meshed VR

There is option in User Preferences on the Misc tab called "Only Show Targets and Overlays When Menu Open". If you have this checked targets won't appear if the menu is closed. I just tested in both desktop and VR and I can't repeat what you are seeing.

Meshed VR

menu has to be open to see targets even when switched off

Thanks! One thing I've noticed with this release is that now that every morph can be animated by default, the list is so over populated that it is impossible to find the morphs I'm looking for, at least in VR.

Kerrrek

Thank you Sir.

Just4vam

What a great update!! Great work on improving the load times!

John

thank you

charlie H

Thankyou so much for getting these fixes out so fast.


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