Myra makes an appearance in the game! Here's the cutscene in which Sophia finds her. While the dialogue UI is fully functional, I want to update it further, such as having little dialogue portraits next to the words. I want these cutscenes to have a comic-like feel, but with sounds and animations, taking full advantage of game dev as a medium. The idea is that it give the player something fun to look forward to in each area of the game.