XaiJu
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Borderlands: The Pre-Sequel! Save Editor (1.0.21)

New release build of my Borderlands: The Pre-Sequel! save editor with many fixes + quality of life changes.

  • Proper balance lists for items.
  • Fixed object paths.
  • Implemented Fast Travel tab.
  • Added Save As.
  • And more!

https://github.com/gibbed/Gibbed.BorderlandsOz/releases/latest

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Borderlands 2 Save Editor (1.0.38)

New release build of my Borderlands 2 save editor with many fixes + quality of life changes.

  • Proper balance lists for items.
  • Fixed object paths.
  • Fixed handling of Sniders & Topneaas.
  • Added Save As.
  • And more!

https://github.com/gibbed/Gibbed.Borderlands2/releases/latest

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Demon's Souls Debug Patch

I have finally(!) made available my patches to enable the debug menu in Demon's Souls.

You can find it on GitHub.

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December '17 Update

Three Year Patreon Anniversary!

Yeah, it's been three years (technically yesterday, eh).

I really don't post on Patreon enough. Between the projects that I work on, supporting myself with contract work, and spending the rest of my free time elsewhere, Patreon is usually the last thing on my mind (unfortunately).

Thankfully, everything I do put out there is publicly available. As long as you follow me somewhere, any new releases should be pretty obvious. View Post

SAM (Steam Achievement Manager) open-sourced

I've finally gotten around to open-sourcing SAM, the code can be found on GitHub.

https://github.com/gibbed/SteamAchievementManager

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Borderlands 2 & Borderlands: The Pre-Sequel! save editor releases moved to GitHub

Both Borderlands 2 and Borderlands: The-Presequel! releases have been moved over to GitHub:

If you were using the old builds from my blog, the new releases on GitHub feature new fixes and improvements over those...

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Early unstable version of Mass Effect: Andromeda save editor now available (1.0.22)

Finally something to show!

This has been a work in progress for the past ~7 months.

A good majority of the time was working on the save format itself-- not the editor. There was a very large 'blocker' preventing much further progress until some weeks ago when I finally solved it, paving the way to 100% read/write of save data.

Now that it's in a state where actual editor features can be implemented, I'd like to hear what others would like to see, feature wise.

The current foc...

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Updates 'n' things

I realize this Patreon has been pretty severely inactive, and I apologize for that.

I'm aiming to get things updated as well as posting a bit about what I've been working on (mostly Mass Effect: Andromeda) lately as well.

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The Binding of Isaac: Afterbirth tools

I've updated my Rebirth tools to be compatible with the Afterbirth expansion.

You can find more details here: https://www.reddit.com/r/themoddingofisaac/comments/3rcosz/my_tools_are_now_afterbirth_compatible/

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Borderlands: The Pre-Sequel! Save Editor (Revision 33)

  • Update for October 29, 2015 game update (build 1100103).

http://blog.gib.me/2015/10/31/borderlands-the-pre-sequel-save-editor-revision-37/

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Borderlands 2 Save Editor (Revision 255)

  • Update for October 29, 2015 game update (build 1055911).
  • Fixed Vehicle Steering Mode causing reencode mismatch.

http://blog.gib.me/2015/10/31/borderlands-2-save-editor-revision-255/

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Borderlands: The Pre-Sequel! Save Editor (Revision 33)

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Borderlands: The Pre-Sequel! Save Editor (Revision 32)

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Borderlands 2 Save Editor (Revision 248)

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Borderlands: The Pre-Sequel! Save Editor (Revision 31)

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Borderlands 2 Save Editor (Revision 246)

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Borderlands: The Pre-Sequel! Save Editor (Revision 29)

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Borderlands: The Pre-Sequel! Save Editor (Revision 23)

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