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Boss Fight Concepts: Giant Knife Thrower Elf

Finally concepting how this might look in game! There will be a handful of boss fights like this, in which one of the antagonistic elves becomes a giant or a monster and must be taken out by Sophia. The game's combat will center heavily around figuring out how to defeat these bosses without being smashed into a Sophia pancake.

Boss Fight Concepts: Giant Knife Thrower Elf Boss Fight Concepts: Giant Knife Thrower Elf Boss Fight Concepts: Giant Knife Thrower Elf

Comments

The plan is to have a mixture of puzzle elements and attacking her directly, though attacking her directly would do little damage.

Hex

This looks really exciting! The boss fights seem very ambitious to what I imagined they would be.

MrDrProfessor

I feel like there's a "gutsy" pun in here somewhere for how Sophia's not running for the hills seeing a literal giant come for her, but I'm not clever enough to make it XD. Am curious what kind of kind of fight mechanics will take place here - will it be something like a "one health bar per body part" deal, or something more like a puzzle-boss out of games like Portal where there's a spicific method?

MrMetroid


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