XaiJu
Void Mammoth
Void Mammoth

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Weekly Update | August 24th, 2025

Brothers and Sisters and Siblings,

Canticle passed 5,000 downloads on Itch this week! I'm continually amazed by how many people seem to be responding to it. For me, something like this game has been missing from the gay VN space, and I'm happy there are a bunch of you out there who share that view.

Last week, I said how much I was able to do due to being on vacation from my job. This week, being the first week back, it's kind of the opposite. My full-time job demanded a lot of attention so work on the game has been slower than usual.

Still, update 0.2.8.3 (Acolyte) has been finalized and posted earlier today. It features a fixed version of the "first dates", as well as an added part in Ciaran's date to make it end a bit less abruptly than it used to. It also features updated CGs for the "star dream" sequences and updated prologue slides at the very beginning of the game. I wanted to do some revisions to Luca's date this week but found no time for it, and the Scribe Discord poll has Luca's date as #1 anyway, so I figured it might not be as urgent as all that.

I did have time to put in some work for update 0.2.9, which closes off Chapter 2 and is scheduled for next Sunday for Cantors. It's definitely my favorite part of the game yet. Now that all the exposition and set up has been done, I feel like I can finally start doing interesting stuff, and I'm very happy how all the scenes are turning out, both visually and narratively. I'm excited to show it off next week.

The game is still better on PC/Mac, but it's getting more and more playable on Android as well. Obviously, a more profound optimization will have to take place at some point, changing the ratios and sizes of things, and perhaps even having a completely alternative choice menu (the vertical "window" style is just a bit crowded in small screens, I think).

What I did this week:

What I'm planning to do next week:

That's all from me. Now that all the patron tiers are on the same page story-wise, feel free to use #spoiler-chat on Discord to talk about it. Please still use spoiler tags! If you're unsure how to, just place the spoiler text ||in pairs of vertical lines like this||.

Have a great week ahead, and please remember to bring your plates back to the kitchen after you're done eating in the refectory. The Master Cellarer asked me to remind you that he is not there to clean up after you.

Weekly Update | August 24th, 2025

Comments

The new skills I'm learning have nothing to do with my job unfortunately. I do use Photoshop for work but it's more design-based, and it's just a peripheral part of my job. I did a while back work for a big Japanese videogame company, but not in game dev, just corporate stuff. Still, I like the idea of showing up and applying as a developer one day (even though I really think the solo dev life is the way to go for me; working on someone else's game is not as appealing).

Metaleptix

Thanks for the update VM, I wholeheartedly agree that the community needs more variety in the games that are available. Are all the new skills you are learning also helping you at work, and do you think that you may change your job given the new skills you have? Congratulations on the number of downloads and thanks, as always, for keeping us abreast of all the news.

JP

Yaay can't wait for a new update! Love your game <3

VynterNocturne


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