
The rotting wood, the stench of mold and blood, the unsettling objects scattered everywhere… nothing in this hut truly invites you inside. And yet we know the adventurers will step in anyway.
What excuse will you use to draw your party into this “cozy” dwelling?

REWARDS

19x16 Map
Gridded and gridless versions
Day, Night versions!

19x16 Map
Gridded and gridless versions
Day, Night, Rain Day, Rain Night, Bloodmoon, Haunted, Massacre Day, Massacre Night versions!
Printable PDFs

19x16 Map
Gridded and gridless versions
Day, Night, Rain Day, Rain Night, Bloodmoon, Haunted, Massacre Day, Massacre Night, Abandoned Day, Abandoned Night, Fire Day, Fire Night, Ritual Day, Ritual Night, Toxic, Cursed versions!
Printable PDFs
MAP DESCRIPTION
Swamp Hag’s Hut is an old, ramshackle building set within a reeking swamp.
The swamp trees have grown into the house itself — their twisted branches woven through the walls, and in one corner a trunk serves as a crude supporting pillar for the whole structure.
The creaking floorboards are strewn with crates, tools, sacks, and a profusion of oddments. Every corner is packed with furniture and shelves, mouldy rugs, and drying bundles of herbs.
A patch of stone flooring holds what appears to be part herbalist’s workshop, part kitchen: a wood-fired oven and a large cauldron stand amid workbenches cluttered with ingredients and preparations. Something unsettling bubbles inside the pot… was that an eye?
Beneath a loft crowded with junk lies a shabby pallet, ringed by heaps of belongings; mostly worn clothes and rags, but also darker things, like a small, unnerving doll.
In one corner, next to the tree and a clump of strange plants, a locked trapdoor waits, as if begging to be opened. Is the key hidden somewhere in the hut?
NOTES
Swamp Hag’s Hut is a detail-rich battlemap, perfect to populate with secrets, traps, and a messy encounter.
The Witch: The hut could belong to a kindly but unsettling hedge witch who needs help… or to a malignant hag who must be investigated and defeated.
Other occupants: Criminals laying low, alchemists mid-experiment, eccentric wizards, cultists… anyone who would hide in the marshes might squat here.
The Floorboard: One particularly squeaky plank could hide a clue or small treasure (Perception to find). Its creak can also reveal invisible intruders.
Potions & Mixtures: Bottles everywhere; some are poisons, some precious elixirs, some volatile. Pick which ones explode, which heal, and which do something strange. Give the party a reason to search for a specific vial for extra chaos.
Herbs & Ingredients: A herbalist or learned character may spot rare components worth selling.
The Cauldron: It may contain clues, exhale malignant fumes, or grant grotesque boons if ingested. Use it to shock or reward players.
Letters & Books: Piles of papers could hide ransom notes, ritual instructions, forbidden spells, or clues to the hut’s past.
The Nest: A hollow in the great tree might conceal something useful, perhaps the trapdoor key.
The Trapdoor: Could lead to a cellar, a dungeon, a holding cell… what lies beneath your hut?
Clothes & Belongings: The mismatched heaps of garments may hint that the resident takes strangers, adventurers and merchants alike, for unknown reasons.

Welcome Back, Fellow Darkish!
Swamp Hag’s Hut lets you step inside the Swamp Hut battlemap and explore the tangle of junk and uncanny objects within. We packed the map with details meant to inspire clues, small treasures, and traps for your players.
The hut’s occupant surely hides secrets. What kind of character do you picture living here? Tell us in the comments, we love seeing your ideas.
That’s all for this map, dear Fellow Darkish!
We’ll be back soon with the third and final release of the month.
We wish you great adventures and NAT20s,
The Darkest Maps Team