August Pinup #2 Suggestion Box
Added 2023-08-05 08:00:01 +0000 UTCTime for another suggestion box! This suggestion box is for August's Second Pinup. This box is going to be open for all tier 2 and tier 3 Babes from August 5th (10am CET) to August 8th (10pm CET) with voting opening on August 9th (10am CET).
The rules are as follows:
1. One suggestion per person. With one exception -
1.2. Suggesting copyrighted characters and settings is okay, but I generally prefer to draw original characters over already established ones. So if your heart is really set on a certain movie or game character, you have my blessing to suggest an original idea as well.
2. No minors or implied underaged characters. Age TFs are fine, but absolutely no underaged characters or lolis, shotas or similar things.
3. Fantasy race TFs are gold, but no real-world race TFs please.
4. No real world people.
5. Please include important details like gender, and if you have reference pictures, please include them as well.
6. Try to avoid suggesting any kind of pinup with more than 2 characters. 3 characters is the absolute limit.
I'll be selecting 3-5 suggestions based on interest, complexity and fun factor.
Best of luck, everyone!
(The rules are subject to future changes and/or additions. Entering a suggestion does not guarantee a spot in the upcoming poll. Suggestions may be re-written to fit my style of presentation.)
Comments
Matters of Size - Cornerstone of Convergence In the Seventh Realm, a pair of peculiar misfits stumble into a strange encounter deep in the wilds of Dywinnica, the wild and massive forests occupied by the elves and other magical creatures. From the north comes Grun, an Ogre. Lesser cousins of the Giants of the north, Ogres are known as solitary creatures seen as problems by local smallfolk given their great appetites and destructive strength. While many Ogres revel in their solitude and notoriety, Grun has always felt... off. Dissatisfied with a life alone, awkward in his hulking body, and wishing to be seen as something other than a problem to send knights and heroes after, Grun has wandered beyond the usual ranges of his kin, but has grown all the more dismayed in the Elf Woods, whose burly inhabitants keep trying to test their mettle against him in contests of strength. From the south flits in Lilly, a Pixie of the Summerglen Circle. Tiny creatures of fey magic and small mischiefs, pixies are often regarded as some of the most frivolous of faerie folk, happy to spend their days playing pranks on local elf settlements and woodland creatures. The Summerglen Circle is no different, save for Lilly herself, who always dreamed large for a Pixie. She craved a more serious reputation, to wield magicks rivaling that of the great bigfolk wizards and sorcerers and be regarded as more than a joke. Exiled from her circle for being a "silly-lilly", Lilly has flown into the deeper, more dangerous parts of Dywinnica on a vague quest for greatness. Normally, a chance encounter between these two starkly different outcasts might have led to nothing at all, or even to violence should the reclusive Grun see only a pixie there to bother him, or the ambitious Lilly see a monster to prove her worth against. Yet these two's convergence also happened to be (perhaps by its own design) at the spot of one of the great cornerstones of the Seventh Realm - an artifact with the power to shape the world, an interest in seeing both travelers' unspoken wishes fulfilled, and ample material to achieve both from their contrasting qualities... And so from the cornerstone's great magic emerged the Wise Folk, also called Norns, Witches, or Moirai depending on the region and culture of their neighbors. Neither hulkingly large nor comically small, the Wise Folk combine the magical affinity of their Pixie forebears with the raw power of their Ogre origins. Here they combined the beauty and mischievous streak of Pixies with the territorial instincts and appetites of Ogres (though not so much purely for food now). Like both origins, the Wise Folk rarely form large settlements or societies, preferring to live alone or in small groups either in the wilderness or among more numerous races, who regard the Wise Folk as knowledgeable and formidable, if sometimes a bit whimsical, neighbors. In spite of the great changes brought by this convergence, the lives of most former Ogres and Pixies were not actually overmuch changed as Wise Folk. Former Ogres continued to live as solitary Witches, still offered tribute by locals (more out of respect and their magical services than fear) and able to vex travelers with a riddle or impose demands on locals as they saw fit; if the relations with locals grew a little more symbiotic and the visiting heroes arrived not for combat but certain other reasons, that just meant their lives were that much easier. Plus, it's much easier to find nice clothes when you're not shopping in Ogre sizes. Former Pixies, meanwhile, continued their mischief as covens, which could prove the prosperity or ruin of neighboring towns and settlements. Witches were still known for their tricks and hexes, after all, though a coven demanded far more respect than a Pixie circle ever did. Indeed, their newfound powers and size allowed circles that could do little more than tie knots in children's hair and bamboozle a household's dog could have their fun across whole communities, and a Witch coven soon proved highly powerful - if mercurial - influences on local politics. But while the larger communities were largely unhampered by the convergence, the new existence proved downright transformative to the pair who started this great shift with their encounter with the Cornerstone. Whereas two very different creatures arrived at the Cornerstone's hidden grove, the lovely pair of witches that emerged were unmistakably twins, distinct more by personality and manner than appearance. Gwen is the shy one, demure around company, eager to rely on her sister's company and guidance, yet filled with a quiet euphoria at being of a form that can be hidden at all, and when found seen not as a lurking monster but a secret beauty. Her sister Lilith meanwhile revels in her newfound power and respectability, able to be seen as bold and formidable rather than cute and frivolous, her magic and form finally a match for her ambitions. And, whereas the Summerglen Circle mocked and shunned Lilly's dreams, Lilith has a sister that utterly adores her for her ambitions and grandeur, and defers to her as no one ever would a pixie. (Phew, okay, that one proved longer than I expected! Got a good old fashioned Seventh Realm Cornerstone shift. MtF Ogre to Witch, FtF Pixie to Witch, twinning-but-not-in-the-usual way, reality shifts that work out surprisingly well for everyone.)
ChiCha
2023-08-08 14:46:11 +0000 UTCSo I've had to think about this suggestion for a while and I'm sorry to say, but I'm not really interested in drawing already transformed characters transform again (unless that character's whole purpose is to be transformed, like Mr. DNA's Angela). I feel like transforming them again goes against the consensuality of the original transformation. All the characters I've drawn transformed are happy the way they are and I'm not sure transforming them again really works in that context. I'd still be okay drawing a different Goblin transform into a taller athletic greenskin though :)
Rinzley
2023-08-07 08:20:54 +0000 UTCA retry on the Green going Lean suggestion from June (FtF transformation, goblin-human hybrid to goblin, shortstack to athletic)
Patrick Hunt
2023-08-07 05:11:18 +0000 UTC