After struggling to compile with the new engine for nearly two days, I finally fixed around 40 fatal errors and got the game running in a shipping build. I'd say the massive crowd system may completely change our gaming experience.
That said, this build has unearthed a handful of new bugs—some due to the engine update, as we upgraded from UE 5.3 to 5.6, which immediately broke parts of our code—like UI functions suddenly going unresponsive and mysterious collision glitches appearing out of nowhere. I'll dive into fixing these issues while also polishing our new crowd system soon.
Look forward to this update dropping in early November! And feel free to ask me for a link once it's ready if you supported us in October for our project!
Thank you all for your incredible support—wishing you a fantastic day ahead!
经过近两天与新引擎的搏斗,我总算让游戏跑起来了。目前的人群系统和水体模拟都很棒,但是新引擎与之前的很多代码不适配,所以有了很多新的bug,我还在修复bug。
大概这次更新会在11月初发布,如果你在10月支持过了,也可以到时候找我要链接。
感谢大家一直的支持,祝大家生活愉快!
solometel461159
2025-11-03 12:49:33 +0000 UTCGplayground
2025-10-31 15:41:11 +0000 UTC克 英
2025-10-31 14:57:13 +0000 UTC