XaiJu
spedumon
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Some updates to the enemies on Fire Dungeon FL 1 + a general enemy update

Heya!

There is a new update to Fire Dungeon FL 1 enemies!

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-Logic updates to all normal enemies on Fire Dungeon FL 1! Behind the scenes the enemies should work like modern enemies, ACT skills haven’t been updated.

Lava Golem has new skills! Now he rotates his skills like this:

Fire Strike x1

Deal damage to 1 random enemy.

Lava Golem’s MAG – target’s M.DEF

Fire Strike x2

Deal damage to 2 random enemies.

Lava Golem’s MAG * 0.75 – target’s M.DEF

Fire Strike x3

Deal damage to 3 random enemies.

Lava Golem’s MAG * 0.5 – target’s M.DEF

Lavaball

Deal damage to the enemy with highest HP %.

Lava Golem’s MAG 2 – target’s M.DEF 2

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Fixed the “---” bugged attack when enemies were out of mana, I don’t use mana on enemies anymore.

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A general battle update to the whole game.

-If enemies are weak to something it’s always now 150% damage, instead of some random number per enemy.

-There are also no hidden/invisible resistances to certain elements, the enemy is either immune, or doesn’t have resistances to elements.

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Some updates to the enemies on Fire Dungeon FL 1 + a general enemy update

Comments

There should be directions in the walktrough, you can find the link to it in the pinned post or on my itchio.

Spedumon

i don't know where is that dungeon

Ffantasyer xiii vidal


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