Continuation of the main story
New area : Basement prison
Art : Guard bot
Battle animation : Aphrodisiac, Breast massage

Rework
Art : Oral sex
Battle UI
Dialogue with guards
Dialogue with scientists

The loss of lockpicking kit is displayed before you pass through the exit door of the first prison cell.
Shading added at doors.
The guard robots start the fight against the guard robots.
Losing to a guard robot no longer sends the player down the path to the bad end 1.
Activating the lights, in Basement makes the guard robots appear.
The scene launched by the clue found in the electrical panel room works correctly.
A sluggy no longer appears in the corridor for no reason.