Hi, everyone!
Last week we celebrated the sweetest holiday of the year - Valentine's Day - with you and we hope you had a great time!
And we've had a lot of news for you!
We continue our extensive work on (non)trivial and the development of the next build is well underway!

The next phase of UI work has begun. Now all the previously designed new journal sections interfaces will be integrated into the game.
We have started to develop a very important component of the game - the stealth gameplay, which you are probably all impatiently waiting for. We're also eager to create this gameplay element as soon as possible, as it will open up a lot of space for us to create interesting and exciting quests! We'll start to create the first location, where you'll be able to follow one of the characters in stealth mode to uncover her first important secret already this week.

We decided to draw some new poses for Vi to vary her stay in the apartment.
And a new hot animated scene with a lunatic girl is already in the final stage!

We've also created a visual concept for a new minor character! It's the convenience store owner that Ron sends to for his "medicine". He will have his own important role, because in addition to the fact that you'll be able to buy various useful things from him, he will also sell information, and you can overhear all sorts of rumors in his store.
And of course, in addition to working on (non)trivial, we have been working on the second prototype of Tame It Too! with no less passion!
We have put almost all of the texts into the game, which, as you may remember, for such a small prototype, is quite a lot. Plus, as new points of interest were added, new phrases for reacting to them were added as well.

Work on the crafting interface has been completed, all that remains is to integrate it into the game.

Now we are actively working on porting the animations of the sex scene with Octa into the game, and this is quite a complicated task, so it will take some time.

All in all, the prototype is getting to completion and we can't wait to show you what we made this time!
On top of all that, over the weekend we posted a small bugfix release to Steam that fixes a rare bug in Tame It! Christmas Story, which was found thanks to you. Thank you for reporting bugs to us! And along with this little update, we've released a second comic on the world of Tame It! on Steam and Itch.io. If you haven't read about Lee's new adventures yet, be sure to check it out!
Thank you all for your support, dear friends!
We wish you all a great productive week! And stay tuned so you don't miss anything exciting!
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Natsu π°