Hi, everyone!
Our winter vacation has come to an end! How was your holidays, friends? As for us, we had time to clear our heads, rest and recharge our batteries, but at the same time, we didn't stop working on our games!
We've made significant progress on the new Tame It Too! prototype and even put together the first full test build. The prototype already has almost all of the basic survival mechanics in place. Lee can gather materials for construction, can build his shelter, can set up and light a fireplace, can hunt and gather useful resources. Now we're actively working on crafting and the much-loved fishing is coming up!

And Lee even had his own Christmas tree with presents! ๐
All in all, there is still a lot of work to be done on the prototype, and it is too early to say when we will be able to show it to you, but we are moving at a very good pace! Some things we are doing are based on the experience of the previous prototype, and some elements are being created from scratch.
There is also a lot of work to be done on the UI, as a lot of new features have been added since the first prototype. The old script will also see some changes, mainly due to new gameplay elements.
We're also experimenting with fluids for sex scenes, if you know what we mean ๐
As for (non)trivial, we've made some good progress here as well. We fixed the main bugs of the desktop version and started to optimize and improve the Android version. While the programmers are polishing the current build, the other part of the team is already busy with content for the further game.

So the visual concept of two rather important characters was designed and almost completed. We've also almost finished another animation and started to create a new hot animated scene.
The releases of the new prototype and the first build of (non)trivial are just around the corner! Stay tuned, friends! All the most interesting things are ahead!
We wish you all a great week and a wonderful mood! ๐
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Natsu ๐ฐ