As I mentioned earlier, I unfortunately couldn’t use the animation database I showcased in the presentation or progress videos. MotoricaAI currently doesn’t permit any commercial use of their AI tool. For that reason—and also based on the poll results—I decided to create a replacement animation database. Producing all the required animations took quite a bit of time (more than a week and a half).
I also decided to present how the replacement animation database will finally look like. That is why I am providing two packed projects for Windows, in which you can control the Zombie Character to see how the locomotion will look. I would like to make a few corrections regarding IK and Physic Animation.
I expect the AGLS project files to be available between May 15 and 18.
I hope the final quality of the Zombies system will meet your expectations.
In the demos provided, the controls are similar to the ALS project:
Switch between Walk/Run - Press R CTRL
Sprint - Hold L SHIFT
Download Packaged Projects (around 600MB):
Full Locomotion (With using MotioricaAI and more animations around 150)
Simplified Locomotion (Created using Cascadeur | Smaller Database)
I will also mention that this is a character designed exclusively for the AI controller, so the player's control is only for preview purposes.
Zombies Demonstration Scene (Windows System)
Saadaan Waqar
2025-08-12 12:13:38 +0000 UTCMuhammed Emin
2025-06-19 16:32:59 +0000 UTCMarvel
2025-05-22 07:05:21 +0000 UTC