Information about new Tier
Added 2024-10-08 13:04:15 +0000 UTCI have just created a new tier that grants access to AGLS v1.1+, as I previously announced. I hope there won’t be any issues with changing the subscription. Here, Patreon provides information on the topic:
https://support.patreon.com/hc/en-us/articles/360000126286-Changing-your-tier
Comments
How? where?
Talib Muhammad
2025-02-14 23:31:34 +0000 UTCi figured it out
Valdemar Tvedt
2025-02-04 06:11:44 +0000 UTCguys how do i get the project file?
Valdemar Tvedt
2025-01-30 19:52:17 +0000 UTCHow to import AGLS to my project? (5.5)
anton
2025-01-05 15:32:51 +0000 UTCUgh, I just subscribed yesterday, and now I find out it’s in a different tier! If I had known, I would’ve chosen that one instead. 😭
Seyfettin Dincturk
2024-12-15 20:58:44 +0000 UTCIt is possible to run the project in the UE5.5 engine, but this only applies to AGLS v1.2+ or possibly IWALS v3.3. More information can be found under this post: https://www.patreon.com/posts/ue-5-4-v1-2-0-no-117694835
Jakub W
2024-12-15 18:33:32 +0000 UTCHello, great work! Will there be UE5.5 support any soon?
Seyfettin Dincturk
2024-12-14 18:34:28 +0000 UTCOf course! so first download the epic game's launcher, then go to library and where you see engine versions, click the little plus, then select the version you want by clicking on the white text, hope this helps!
taylor H.
2024-12-08 16:55:35 +0000 UTCCan someone help advise how to install to UE5.5? I can't see a installation guide
Aaron Golden
2024-12-08 16:51:58 +0000 UTCJakub, is there a way to contact you via mail? or Linkedin profile?
Norman Leto
2024-11-28 09:48:33 +0000 UTCWhen we get the updated plugins for 5.5? I need it so I can port my game from 5.4 to 5.5
Gregi Beck
2024-11-26 19:22:39 +0000 UTCGreat project, Thanks to Clydee for pointing me to you.
William Van Leer
2024-11-26 04:40:50 +0000 UTCis there a .sin file somewhere is or each c++ file on its own?
Dylan Anhorn
2024-11-23 15:00:46 +0000 UTCEmbedding AGLS project resources into your own project requires several steps. First, copy and enable all required plugins. The second issue is the correct settings of your project, e.g. collision channels, rendering, inputs, physics, etc. Only then can you try to copy the files. It is not necessary to use the migration tool. Remember to keep the same folder structure.
Jakub W
2024-11-11 22:59:01 +0000 UTCHey an important question! I want to import this project to my own project, tried everything from migration but it just does not work what to do?
AsasinoManik
2024-11-11 12:50:40 +0000 UTCHello my friend, when graduating the project as a game, in Unreal Engine 5.2, it comes out without a problem, and in Unreal Engine 5.4, there is a problem with grading. I do not understand the reason.
aswan
2024-10-08 23:37:54 +0000 UTCHuh, I don't see the new version release. Is it hidden completely behind the new tier?
Devon C.
2024-10-08 15:26:39 +0000 UTCYes, I just published a post
Jakub W
2024-10-08 13:36:30 +0000 UTCCool. Does this mean that the project is released yet?
Devon C.
2024-10-08 13:21:36 +0000 UTC⌓‿⌓
rw g
2024-10-08 13:13:31 +0000 UTC