Poll: Hordes of Kids, or Just a Special Few?
Added 2021-08-27 19:15:38 +0000 UTCIt's pretty clear a lot of you like pregnancy related content, but I'm curious which you'd prefer to see more of in the future:
Characters like Brienne or Arona, who can be knocked up over and over again but whose kids just become numbers in the nursery, OR characters like Miko who just have one pregnancy but with a great deal more content related to that one-time experience and the child(ren) it produces.
While Kinu's probably going to remain a unique example, at least in this game, limiting an NPC to just a single pregnancy does mean that the resultant children could be better developed than current pregnancies mostly are: names, personalities, etc., like Kiyoko's 2nd to 4th kits. At least for races such as harpies that grow up fast enough for it to matter.
Comments
I like 3 and 1, but 2 is fine here and there. I operate in more of a "gotta catch em all" way, so I'd prefer resources be spent expanding the total kinds available (goblin? frost pup?) over making really detailed, one-time stuff. Also, it would cool to have variations in children (which features did they take on?), including rare outcomes for them and also transformations/perks that can only be obtained through PC preg.
Peter Scamman
2022-01-13 20:57:10 +0000 UTCAs a fair number of people have said, i kinda think a mixed system would be preferable. Honestly think the Kiyoko system is the one that i like the most, a few special kids as well as the horde. Makes those special kids still special, but at the same time allows for the hordes if the player chooses.
Dragon Fire
2021-09-03 04:20:59 +0000 UTCDespite what my vote says, I'd prefer a mixed system, with a few special kids (e.g., the "first one or two is special" mentioned above) + unlimited generics. I'd also like to second kimeimaro's request for better child source/count tracking.
Caniz DeClaw
2021-09-03 03:14:37 +0000 UTCI'd prefer a mix as well. First child or 2 are flushed out, but after that all the other children are generic
Alexander Lopez
2021-08-31 04:25:48 +0000 UTChow about a mix, like, first pregnancy results in a fully developed and fleshed out child character and subsequent pregnancies are generic?
Luzilyo Valentine
2021-08-30 12:10:08 +0000 UTCquestion will you be adding insect transformations such as wasp/bee or moth in the future?
Davidson monson
2021-08-30 01:48:15 +0000 UTCI like both to be honest, they both have their fits but I think that it would be nice to have some that could be developed characters. Would be interesting to see some how things would be if some characters had npc kids like Etheryn or Ihzalti
Master Helvar
2021-08-29 00:08:53 +0000 UTC3 for me, but I can understand why 2 is running the lead. My biggest annoyance with the pregnancy system is that there's not really a way to track how many children you have with which parents. The Daycare tells you how many children you have, but not with which mothers/fathers. Plus that doesn't track children you have with characters that do send the there, like the harpy leader. I suppose my only other real complaint is the lack of some way to have some characters take contraceptives. My Brienne has had more kids than my Kiyoko because as soon as she has kids she initiates an unavoidable scene and is almost immediately pregnant again. It's a minor thing, but in breaks agency, which feels weird for this genre of game.
kimeimaro
2021-08-28 14:11:23 +0000 UTCIt would be great to have interactions with the hordes of kids or find sexy caretaker to help Gwyn. Plus will there be more content with Brienne, when she gave you a ring and wants to find present in Khorminos.
Nox
2021-08-28 10:03:17 +0000 UTCI wouldn't mind more Imp pregnancies and more naughty, helpless events with them ;)
M
2021-08-28 10:02:42 +0000 UTCTrue. Also wish they had as much content as Kinu as well.
Shadow
2021-08-28 08:20:43 +0000 UTCAgreed. Also, Kinu is just a good kid.
Shadow
2021-08-28 08:19:17 +0000 UTCSince we're on the topic of babies, can we get a chance to knock up a few other characters that are not breeding yet via side quest? (Grandma Gwyneth, Cait, elf maid, cat girl at temple, white harpy, Mai and Rindo)
Shadow
2021-08-28 08:17:38 +0000 UTCi am not a fan of many "one time only" events. if it means more and more of the game is "once only," reduce my children to numbers.
void
2021-08-28 07:45:11 +0000 UTC2 - if I had to chose, but I'd like the option for both, like maybe most of the kids are just numbers except for one of the kids in the bunch who turns out to be something special. I'm reminded of Amily in Coc1 where the first kid you had becomes a recurring character who helps take care of transporting your kits.
Blood Raven
2021-08-28 06:59:29 +0000 UTCI'd wished that it was liked CoC1, with scenes requiring pregnancy and children requiring to create a camp of lovers and followers. But I liked special children like Kinu and her siblings, (reminds me of Urta when fighting off the rogue fox). More like that is needed. Also wish that making babies with the 3 Druid sisters would be possible. That's why I liked option one cause there is no need to limit the baby count unless specified, option3 is automatically required so voting it is redundant, yet want the pregnancies to matter in the game, so I voted for option 2.
Shadow
2021-08-28 06:28:34 +0000 UTC2. Definitely. It's...odd and anticlimactic to go through that process and effectively have the number counter rise with little else in the way of impact on characters or the world at large. But maybe throwing in an "Endless Pregnancies" toggle or something would be a happy medium for other folks?
TsunTzu
2021-08-28 06:14:30 +0000 UTCI love Kinu as a character, and my relationship with her, but I just want to make sure that the repeatable, generic option is still possible (like how I can knock up Kiyoko multiple times, despite Kinue being the only child with a detailed story).
Fable Wolfe
2021-08-28 06:03:34 +0000 UTCI'd like to see a bit more individuality among children that are mothered by the player, as well as those fathered by the player.
Syrten
2021-08-28 04:17:36 +0000 UTCthe thought of a child from Brone/Briana, arona, and Kinu in an ass kicking quest comes into mind, but that's another story.
BobDaPony
2021-08-28 04:11:55 +0000 UTCthe thought that comes to mind is setting something like with sophie in the original coc. she could have lotsa kids but there was a long cooldown on when she wanted to again. I also think it would be cool to have a unique child for each of the "lovers" that the mc can collect
Vasadariu
2021-08-28 04:03:42 +0000 UTCI would love more small amounts of children. Aya Asagiri and Tatsumi are almost as special as Kinu. I just wish Aya and Tatsumi had busts.
TC
2021-08-28 03:46:51 +0000 UTCI have to say a bit of both. There's is something to say about the story building of mc and harem/clan, but there's also the fun to risk and consiquences of winning and loosing a scene. I won't mind seeing the kids growing becoming part of the clan, den, or townfolk whether my mc's the sire, mother, or both I rather enjoy Kinu's kit story line. Kinu gives mc something else to fight for. He fights for home and family.
BobDaPony
2021-08-28 03:44:34 +0000 UTCWhile I think either is fine, I personally like the experience of pregnancy itself and the changed interactions of the mother and the people around her so I kind of like multiple pregnancies so I don't have to start a new save to experience them again. That's the whole reason I'm holding back from starting up Miko's content since I know it's a one-time thing. At the least, I'd like the mother to stay milky after the pregnancy even if I have to come around to make sure she doesn't dry up since the milkiness is a big part of the pregnancy content I enjoy
SammieDoo
2021-08-28 03:06:58 +0000 UTCMaybe a bit of both? Some more named kids would be really cool but I'm mostly in it for the kink
Barkleaf .
2021-08-28 02:31:27 +0000 UTCI'm basically exclusively interested in oviposition-based pregnancy, which really leans toward the first or third, but if you could make it work I'd be happy to see the second.
Darth Bayes
2021-08-28 02:28:10 +0000 UTCI don't think I missed the point. We all need something when playing a game, and it varies for everybody. For you, it's a complete package with sexual and non-sexual, compelling stories. I get that. For me, it's sexual and fetish content. Sure, I like stories and relationships. But I prefer reading a 10 minutes non-sexual part of the stories and then go to 1 hour or more of sexual contents, and repeat. If I want good stories and great gameplay, I will play "normal" games or read novels. Everyone has a preference and ultimately, Savin and the team are deciding what the game is about. I was just expressing my point of view so they can, maybe, cater a bit (not entirely, of course) to me and people that think like me. We all are different :)
Reboot
2021-08-28 00:31:10 +0000 UTCI very much second this.
Hoss
2021-08-28 00:10:38 +0000 UTCLike other people have said I think how Kiyoko's is done works very well. I like middle ground as it were, where a few are special and the rest, well, are background characters. Sorry the hundred of other fox kids, haha. I'll put my vote to the second as that looks like the closest to what I said. But really I'm fine with all three as I'm okay with the horde of kids, I enjoy the unique ones, and I like reading and being with the parent of the kids.
Konahrik
2021-08-27 23:53:26 +0000 UTCIf possible I'd prefer them to follow the Kiyoko logic; maybe 1 detailed pregnancy / kid, but with repeatable pregnancy events with nameless extra kids anyways just so that content doesn't disappear for your save when you've done it once. Between the two I vastly prefer repeatable; some of the writing for Kinu etc; is great narratively, but it doesn't really appeal much to the pregnancy and breeding fetish to be stuck with a single kid and not be able to knock up your wife anymore. I'm all for elevating the writing of the game but it should still focus on being sexy first and foremost.
vanquishedValiant
2021-08-27 23:31:12 +0000 UTCI prefer a developed kid but I'm fine with whatever
Haha no
2021-08-27 23:30:31 +0000 UTCI should say, the x feels nostalgic example is just an example. I don't mean to say all quests feel like that. Just wanted to illustrate how rather...barebonesy it feels
Serban Zaha
2021-08-27 23:10:25 +0000 UTCI'm kind of thinking back to Hela and the kid you can have with her in CoC 1, or the little Queen daughters you can have from the cave on Myrellion in TiTS when I say that I would love something like that, that gives a sense that your kids are more than just numbers and you're actually adding life to the world that will go out there and leave its own mark, but I would love a bit of a middle ground. Some important kids (like the first with an important NPC for example) but with an option for additional generic ones later, if it's not too much hassle. As much as I love those examples I mentioned, it's nice to have that repetition aspect too for the fetish itself. Honestly, I think I enjoy impregnating characters as much as having mine impregnated in all the adventures, and having that option to have that happen multiple times with friendly, important npcs we care about would add more weight I think to the game itself. As for what Reboot said, or Kevin, I feel like they kind of miss the point. What I love with this game and the other two is specifically it's ability to have good story, good game, and good sex all in one package. Yeah some content is better than other, but honestly I find myself skipping through sex scenes I've seen before FAR more than I find myself skipping non-erotic content. It gets to the importance of down-time and pacing. If it's all sex/fetish, all the time, it just becomes noise. Having this kind of content that is a direct result of the sex but is itself not sexual is exactly the kind of downtime that you and your team and friends excel at. Everything revolves around the sex, ultimately, but it only revolves around it, meaning it has a chance to look elsewhere if the player chooses. The last thing I want to add, and I know that 2 is fairly early in the process still, is that I'd love to see something with greater length to it. For now, most of the content that deals with characters and their relationships feels like it is fairly short and very straightforward. X is feeling nostalgic for Y. Find something to remind them of Y and character development is complete-ish, and reward is hot steamy sex. I'm thinking to something like Hela or Urta in the previous game that had pretty involved quest lines, or even some of the party story having this lengthier-feeling stuff to do that wasn't just busy work of finding 3 of that rare thing. Keep up the amazing work and totally looking forward to more of everything from you ^_^
Serban Zaha
2021-08-27 23:09:16 +0000 UTCHonestly, i agree with you here. As shallow as that might sound and nobody wants to discredit the work and quality that went into making the stories and character designs, but it's simply not what i'm personally looking for in these kind of games.
Avendros
2021-08-27 22:59:43 +0000 UTCHave you considered putting your Champ on birth control?
Savin
2021-08-27 22:40:03 +0000 UTCI will be blunt and honest here. I am a fan of these games for the erotic content. So, I don't like anything that takes a lot of time away from my character getting plowed by demons and stuff. I know I am in the minority here, and that's fine, but I hated Kyoko's content and when I have to spend hours reading about characters feelings and story exposition. CoC1 was mostly better for that, it hit the right middle ground for me. So, yeah, I prefer keeping it generic, so it doesn't become a teen novel :) PS: This is NOT a slight to those writing stories with lots of text without smut. I don't like that (in these kind of games) but it's only my opinion, I am glad others enjoy it. I just want a balance and those kind of scenes to be mostly optional and still have plenty of quick stuff for us fans of more adult writings, to put it mildly.
Reboot
2021-08-27 22:16:04 +0000 UTCI think my favorite aspect (outside the fetish itself) is something like (TITS) Zephyr visiting in the nursery. so, third option; I generally like how pregnancy affects the mother (or sire) more than I'm interested in the extent of the development of the progeny.
Darryl Williams
2021-08-27 22:14:00 +0000 UTCi love pregnancy but brianna and really any of the tavern semi auto impregnation are complet garbadge. please stop, its to much. hell if im female its even worse because i can get inseminated as well. dont get me wrong i love the events and how they work its just every night its possible to inseminate someone or be inseminated is just to much and i barely have any choice in that. i cant even tell them to not come to my room so i can get a simple nights rest.
Kevin Daley
2021-08-27 22:12:39 +0000 UTCMore quality interaction with the kiddos would definitely be more welcome than just increasing their numbers. Maybe the portal magic makes them grow faster so they're more interesting sooner or some such nonsense. Asagiri, tho... knot who I would have expected as an example.
TipzyOne
2021-08-27 21:54:29 +0000 UTCI think one or two pregnancies that make fully developed characters and then make the rest just a number are the way to go about it. Though it would be pretty cool to have a child become a party member
Brandon Shampoe
2021-08-27 21:40:11 +0000 UTCI second this opinion, bonding with the children after they are born is awesome and wholesome ❤️ But at the same time I do admit I love seeing my fav girls waddling around with our kids
Charlie
2021-08-27 21:37:05 +0000 UTCI enjoy getting knocked up by Brint, but I would love to see a few special ones amongst the horde.
Majulla
2021-08-27 21:22:13 +0000 UTCI like the one you did with the Kitsune Waifu, you give extra attention to the firstborn and then the rest are mob characters
Shas'O Dal'yth Kauyon Kais Taku
2021-08-27 21:07:03 +0000 UTCI would prefer repeat pregnancies, even if just so I can see the scenes again without loading a save or making a new character.
Dollop
2021-08-27 20:35:08 +0000 UTCAsagiri is your 4th kid with Kiyoko.
Tagget
2021-08-27 20:25:53 +0000 UTCI think a blend of the two types would be best. Some specific with growth and development and perhaps party affiliation, and some generic to help grow the horde. It would also be nice, if you could take the horde and start to train them for protection or production (I.e. standing militia, crafting/building) so that you could improve places such as Hawthorn or the Baroness's castle, or even the Wayfort.
Michael Vaccaro
2021-08-27 20:19:01 +0000 UTCI feel like it depends on the mom/sire. Dryder queen with the 10 kids per pregnancy? No, probably not. Minor characters you can encounter (ex the elf boy in the woods, the lupin robbers in The Valley, imps) probably don’t need that attention to detail either. That being said, companions should probably have that sort of option. If you spend more time with a character, there is quest content specifically around a character, and/or ESPECIALLY if its the kind of character there is relationship development dialogue for would be worthy of having a unique kid.
myoubae
2021-08-27 20:18:10 +0000 UTCI can agree with that having a middle ground where you have a few unique ones to talk to and the rest be in the nursery I think Kiyokos kits are a good start.
XanKregor
2021-08-27 20:15:41 +0000 UTCI'm one of the apparent few who isn't into pregnancy, so I'll abstain my vote and let the people who actually care decide what wins. Bring on more bad ends via centaur, troll, orc, and minotaur for me! :)
Sarfo
2021-08-27 20:15:35 +0000 UTCI’m fine with either but would be cool if we got more developed pregnancies vs numbers depending on the character you know?
Zbearbear
2021-08-27 20:10:12 +0000 UTCMiddle ground is best. I have a huge breeding fetish, but for a game like this, the relationship you build with the children is great
Tempestfury
2021-08-27 20:05:31 +0000 UTCI love seeing your offspring begin to stand on their own legs and have deeper development. At least one per character you can knock up in case that character is your favorite. (After that just generic is fine.)
Nightseer Night
2021-08-27 19:58:17 +0000 UTCI think having at least one Kid to develop with Party/NPC is fine along with the Generic Pregnancy stuff
They call me Fieryone, cause I'm Fieryious about the state of US Politics!
2021-08-27 19:56:07 +0000 UTCI totally agree with that!
Hawks
2021-08-27 19:51:41 +0000 UTCExactly!
Will Landrum
2021-08-27 19:51:39 +0000 UTCFor me I like a mix of both. Having well developed kids you can have moments with is nice. But on the other end of the spectrum I love having pregnancy addicts like Kiyoko, Gwyn, and Brienne.
Paladin_T
2021-08-27 19:50:43 +0000 UTCAsagiri, who she? I like pregnancies that end with at least some interactions with at least one kid much like in TiTs. Otherwise i find the pregnancy content kinda repetitive after a while.
Emily Smith
2021-08-27 19:49:44 +0000 UTCTotally would love having impregnated a giant.
Paladin_T
2021-08-27 19:48:40 +0000 UTCI think this might be the perfect happy medium - I love feeling like a good parent with some of the kids, but... at the same time it's a lot of fun knocking up those lovers repeatedly.
FeyCircles
2021-08-27 19:45:51 +0000 UTCYes but on the other side. I want that belly on me!
Sarah✨
2021-08-27 19:42:22 +0000 UTCLike the Jutons? Or is it just me that wants to take a make that big blue gal a bit bigger 'round the belly? Haha
Will Landrum
2021-08-27 19:38:42 +0000 UTCI think having both based on the parent NPC personality is best. Most would be fairly unique and have such developed children, but a race or culture that values the first or strongest would have development for that, and the others are just counters that define the size of that clan, for example.
BlissfulDarkness
2021-08-27 19:38:20 +0000 UTC"breeds a better sense of attachment" I want you to know I see your pun, and I appreciate it.
Will Landrum
2021-08-27 19:37:39 +0000 UTCThis is a hard question.... I mean I absolutely love the current system, though things like with Kiyoko and her kits is fantastic. Maybe if there were like a combination? Say there's "one that stands out from the rest" and any after that are the "numbers in the nursery"? Not sure how ridiculous a proposal that is but I apologize in advance
Will Landrum
2021-08-27 19:36:46 +0000 UTCI'll be honest I'd love to have child with Zo Zo is my favorite NPC out of all so far and a child with her that could be trained be tge player and Zo would be awesome So I guess I would be with the folks who want fewer with specific content surrounding the kids
Riokan
2021-08-27 19:35:48 +0000 UTC2nd Vote for me. Not into Pregnancy related content, but whenever I end doing them, I prefer if the kids existence are acknowledged more then just a number, even if they play no role in any quest or side quest or have limited interactions. Much better then just pumping out kids like cookies from the oven.
Volza-Siriam
2021-08-27 19:34:53 +0000 UTC@Savin what if NPCs had a multiple pregnancies, but only one pregnancy gets development. What are your thoughts on having some NPCs where the content focuses on fostering a relationship or story with the *mothers,* with story progression being triggered based on the number of children? Kind of similar to the Frost Wyrm in TiTS?
BeachBeach
2021-08-27 19:34:26 +0000 UTCYeah, I'm roping PC fathering/mothering together here.
Savin
2021-08-27 19:33:46 +0000 UTC1 or 2 pregnancies unique to a makes the children seem a lot more important than just endless numbers. It breeds a better sense of attachment to them.
Night Rader
2021-08-27 19:32:00 +0000 UTCDefinitely 2 I was sad to learn I would never be able to interact with the named floofs but I'm glad it's being discussed.
XanKregor
2021-08-27 19:31:04 +0000 UTCJust don't vote, then. :P
Savin
2021-08-27 19:30:56 +0000 UTCI'm personally curious if this question would apply to player pregancies as well? Like for example I enjoy the interaction with Brint later into carrying his child. (Note: I agree with the one or two special ones and generic afterwards opinion)
Crystal Poxon
2021-08-27 19:30:33 +0000 UTCI’d like it if there were more races of characters that could impregnate
Sarah✨
2021-08-27 19:29:17 +0000 UTCI prefer for it to be more like Kiyoko’s. 1 or 2 important ones than the rest are generic.
Conner Howell
2021-08-27 19:28:17 +0000 UTCThis is lacking a "I'm not that hot on pregnancy" option.
Maravedis
2021-08-27 19:26:46 +0000 UTCI picked the second. Personally prefer one or a handful if unique kids then it being generic later. Buuut if I had to choose, second choice.
Kalianos
2021-08-27 19:25:42 +0000 UTCIf this was like CoC1 then I'd say 2 but it's not so 1 and 3 are my choices. Though I can see a world where there is a select few special ones and then they're all generic after that. As long as there isn't a 'cap' on how many kids you can have persay.
Trinoko
2021-08-27 19:23:38 +0000 UTCI prefer the second option as standouts but I do like having generic ones around to repeat if I want even if it's less interesting overall so I like a good mix.
Xerox the beautiful
2021-08-27 19:22:22 +0000 UTCI like the old way the frostwyrms were handled in TiTS, where the first, or first few, was unique and developed then genericised after that
Link9999
2021-08-27 19:21:46 +0000 UTCVoting for 2, but one unique + generic afterwards for flavor would be ideal for me.
H.E. Pennypacker
2021-08-27 19:21:36 +0000 UTC