FB: Chapter 63 – Double The Poison, Double The Anger
Added 2025-07-23 23:00:02 +0000 UTCI didn’t show Hammer Crusher the secondary legendary poison I had. While unlikely, it was possible that we were being spied upon from a distance. There were all sorts of crazy skills out there. The legendary poison Flesh Rot would decrease the health regeneration of whomever was affected by it. Since Overhealth Heart Stopper set health regeneration to zero, regeneration would turn negative, defeating any passive skills or consumables.
Combined with the Overhealth Heart Stopper, the only way to heal while in combat was using an active skill or the direct healing from a consumable. Now that my resistance was over 100% and I had the skill I needed, I would be able to heal. Anyone affected by a combination of these two poisons would lose 0.5% HP per second on top of my poison damage. That percentage damage would actually help me in this case while hurting my enemies.
My HP was quite low for my level since I had invested everything into Luck and not Vitality. I had 632 HP. Each second I would lose 3.2 HP once I consumed both legendary poisons and they should last for an hour each due to my title. It made no sense to be permanently poisoned by legendary poisons since I had 10 of them applied at the same time to get the title. That was why a hidden effect of the title was limiting legendary poisons to an hour of effect due to the title. This also allowed me to use legendary poisons on others while inflicted with a legendary poison as well. Normally one would learn this from the lore, since it wasn’t displayed directly as part of the title of Poison Expert. While the enemies with high levels and lots of Vitality would lose much more HP since the damage would be percentage based.
Losing 3 HP per second would be too much even with health potions. Since the potions’ regeneration wouldn’t work. Only the direct health they gave would be added on not the regeneration effect due the legendary poison Flesh Rot. Potions that directly replenished HP did a lot less than potions that boosted regeneration of HP. Legendary poisons didn’t apply the poison status but did something else, which was why my poison resistance didn’t come into play against them.
I would heal 3% from all poison damage. Vomitatis dealt bonus poison damage to the user of the skill. It dealt 9 damage of poison damage per second to myself. But I also had another consumable, Amplify Poison. Any target that consumed the potion would have ten times poison damage dealt to them for the next five minutes. This was a joke potion, that normally had no practical value beyond trying to assassinate a target by combining this potion with some poison. In reality it never worked out. Still, it was enough for me to break how things functioned in Exponential.
Once I took that potion, I would be taking 90 poison damage per second for one minute. I had 100 of these potions, more than enough to ensure I would always have one available once I consumed both legendary poisons. That would boost my health regeneration from poison to 2.7, which in turn would make my health loss per second 0.5 HP per second when taking into account the legendary poisons, which ignored poison resistance. The consumable Amplify Poison didn’t affect legendary poisons.
I would just need to poison my targets and last for 200 seconds and then they would die from the legendary poisons and being unable to heal or remove the legendary poison effect. Even if they used consumables, their total health was much higher than mine and they would be losing a percentage, which would deal much greater damage to them, than to me. The more HP a target had the more insidious this strategy became.
My basic poison damage from my skill was just extra. It really was a poison delivery mechanism, with the chunks reapplying the legendary poisons along with regular poison. That was why I was okay with lowering my critical hit chance and also why this strategy wasn’t commonly used. There was a lot of consumables that needed to be purchased to make it work. Legendary consumables couldn’t be purchased through regular channels either, which was why I would have preferred to keep this strategy in reserve for as long as possible.
For me to unleash the maximum effect I needed to reach their main camp and then start attacking everything that I could to maximize the opportunity I had to hit way above my level. I used more consumables to conceal my presence and occasionally used Invisibility as I made my way to the enemy base.
Security wasn’t that tight, but it was fine. They had built a large dark stone tower in the center of their camp with a sprawl of shacks and huts beneath the tower. Only the entrance to the tower was heavily guarded.
I popped a feather falling potion first, then a poison amplification potion second, and then both legendary poisons. I came out from behind a tent and used Vomitatis on the six Black Knights standing guard at the base of the tower. They were hit with a rain of smelly chunks, poison, acid, and stickiness. NPCs were less impacted by things like smell, but the stickiness kept them in place while I used another skill.
“Blink.” I had 55 minutes to poison as many enemies as I could while escaping their attacks. I teleported to the top of the tower. And got an ass fruit off my bandolier to refill my satiety bars back up. It tasted incredibly nasty, but it was the best item for the job.
“Vomitatis!” I barfed all over the people on top of the tower as my feet touched down on a parapet. I then stepped off the side and began crawling all over the side of the tower unleashing Vomitatis attacks on all the monsters and people who were swarming around the tower due to the attack. Since I had used feather fall, I weighed very little, allowing me to easily move about the side of the tower and not fall if I lost my grip Ranged attacks came at me, but I would just use Blink to move more quickly and then move around the tower to frustrate their aim.
By the time enough enemy forces arrived and began to coordinate, they would start dying from my combination of legendary poisons. I tried not to think of the foul taste in my mouth.
“Who dares to attack me!” a familiar voice roared out. A familiar face looked down over the top of the tower. It was the Dark Saint Gamabuturon of the God of War with his mega blade Slice that was massively oversized. “You! Well, I was coming to find you, but you came-“
“Vomitatis!” I sprayed vomit up into his face shutting him up and poisoning him. Now I just needed to survive 200 seconds until he died. Despite his level being around 220, the legendary poisons would bypass his absolute level advantage since they directly targeted his health regeneration. Only direct damage was blocked or enhanced from the absolute level advantage.
“Again! No…legendary poison!” The NPCs weren’t stupid, especially the higher level ones like the Dark Saint Gamabuturon. “SLICE!”
“Blink.”
I moved off into the camp. Staying anywhere near the Dark Saint was a good way to die quickly. A quick glance behind me showed that the entire tower had been split and was crumbling apart. The camp had a new canyon as a terrain feature. I consumed more potions as I ran like my life depended on it, which it did.
“Impact Recoil!” I heard him roar out another skill and he went flying through the air to impact the ground a short distance from me, using his blade Slice to stab into the ground to slow his movement. Blink had a hard cool down of just under 15 seconds.
“Vomitatis!” I then used two smoke bombs while targeting his blade with my attack.
“Slice! Slice! Slice!”
The smoke cloud was dispersed, and I flipped through the air, putting my gymnastics talent to good use as his attacks barely missed me. Even the slightest blow would count as a super critical attack, killing me instantly and removing the legendary poison from everyone that I had affected. It was the way QAI had set things up with the game mechanics to counter such a strategy that I was using to cheese opponents vastly more powerful than myself.
“Slice! Slice! Slice!” Despite his blade having clumps of dirt and rock stuck to it from my vomit skill, the Dark Saint Gamabuturon swung the massive blade like it was nothing. I had no doubt he had several passive skill shards giving him a strength boost or reducing the weight of the weapon. I tossed out a null shield consumable, blocking one of the ranged magical attacks that would have hit me.
I really should have my in game name be ‘Pay To Win’, instead of Foxy Blight with all the consumables I used in my fights. “Invisibility! Blink!” I used these skills in quick succession to quickly escape.
“AHHHH!” There was a roar of rage. “Hell Slice!” A massive wave of fire erupted from the Dark Saint Gamabuturon’s mega blade and swept over the camp. Thankfully most of his allies that he killed, I had already poisoned, so I would get credit for their deaths, since the damage had stacked up during this time and we weren’t on the same team.
I dove into a culvert as the searing flames swept over me, burning everything. I took the time to quickly use more consumables off my bandoliers. “Invisibility.” I used the skill again just before the first use of the skill ran out. Having two skill shards with the skill equipped had been a very a good idea.
“Hell Slice!” Gamabuturon attacked in the wrong direction. I ran away from him. Another 150 seconds until his health ran out. Probably a bit more since he was the type to have some life saving items on him. The boss type monsters always had some sort of trump card to reverse unfavorable situations. But he could only remove the legendary poison in three ways in the time he had. Well there were five ways, but two of them were impossible.
The impossible ways were to consume eight more legendary poisons to have them all consume each other at the same time. Most legendary poisons couldn’t be kept stable for a long period of time once extracted from a monster. This was what I had done to get my Poison Expert title. Then there was getting a powerful cleric to heal him, which was also impossible since the Healing God was a member of the Trinity and opposed to the dark gods.
The two possible ways, but still incredibly difficult, were to use a legendary antidote to remove the legendary poisons afflicting him. Such an item was beyond rare and I doubted he had an alchemist nearby to help him. The fourth way would be divine intervention which was most likely. However, it would be seen as weakness by the War God to ask for help in this manner against an under leveled opponent and a single opponent at that. There was also the fifth way of killing me, but I wasn’t about to let that happen.
I became visible as the skill ran out. “Vomitatis.” I struck several high level monsters with my vomit while I kept running. The monsters were quick in reacting, but not as quick as the Dark Saint. Higher level monsters and NPCs were much faster in terms of responding to attacks and changing situations.
“Come back here! Impact Recoil!” The Dark Saint Gamabuturon flew through the air directly at me. I dove to the side and did a cartwheel to avoid him and his mega sword which missed me by a finger length.
“Blink!” I returned to the ruins of the tower.
“Slice! Slice! Slice!” I leapt into the air and twisted, diving through the triangular space between all three attacks. I landed into a roll and quickly came to my feet while I never stopped moving.
“Vomitatis.” I targeted several monsters closing in on my position as I placed the rubble of the tower between me and Dark Saint Gamabuturon. I would need to use an SP potion with how much I was running around.