Hello Patrons,
it took me a very long time to finalize this high-end material type and now it's finally finished and ready to work!
In this preview I took the good ol' pal Logan and put the shader on him for a test round. The shader is ready to work with every model now that I own, isn't that handy huh?
The new techniques of the sub surface scattering (SSS) allows me to get a more realistic and human skin like look even when the models textures aren't very well. In comparison with my old Skin Shader ver. 7 the new shader allows more directly lighting and also features scattering just like skin does.
My current Randy Orton render also uses this new shader and all I can say it looks fantastic in 4K resolution. The render will also be available in the upcoming Star- and Tumblr-Pack so don't miss it ^^