0.61 release (tech update)
Added 2025-06-22 14:49:08 +0000 UTCDownload (full): MEGA
Download (only update): MEGA
Supporter code: scrapper
Changelog:
Fixes:
Typos
Bathhouse washing cause beauty to decrease over time.
Traits overlapped with lockedTraits (Couldn't reproduce myself but adjusted code)
On inventory use didn't refresh page
Fight cage didn't count npc win/lost.
Features:
Forest. Added back button on the top
Entering underground city will stop background weather sound and leaving start
If MC settlement walls are above 80, enemies attacking your base will slightly decrease.
Basement - Hovering on NPCs name will show their portraits and traits/skills. (contr. Illusion-XIII)
In sidebar now visible weather icon (rain, sun, storm, heat wave)
Guests group workout. Personalized additiona event after workout (will show npc names)
Nursery - when sorted by mother, adjusted mobile view
Added chance that randomly generated npc's can have piercings already.
Family tree - added grandchild detection (contr. Illusion-XIII)
If MC is drunk, 50% chance to miss in fights
If weather is sand storm or raining, solar panels will produce no electricity.
Guest house sort by - added option to sort by pregnancy (contr. Illusion-XIII)
After fights additional dialogs (contr. Illusion-XIII)
If MC decides to kill Dom, street workers wont pay any taxes anymore (contr. Illusion-XIII)
Custom packs - now you can add custom portrait for pack (searchActionsPack will ask file name)
Custom portraits. More responsive for dimensions out of default ones (contr. Illusion-XIII)
Fight cage - npc's now can get fighter skill
Bounty hunter - brick wall (For supporters)
Comments
thanks
Dalibor Prusak
2025-06-23 20:19:52 +0000 UTCHow do I access the houses in my settlement
Zastrocks
2025-06-23 08:00:32 +0000 UTC