XaiJu
CarrotsCritters
CarrotsCritters

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This Week in the Forest! #166

Yo folks! Here's what we've been up to this week!

Starting with a word from Vixel!

8/20 weekly update:

Heya floofs, happy new week! <3

Took a break from TFOL to attend a furry convention over the weekend. It was a blast and gave me a nice motivation boost! ^w^

In the surrounding days, I've continued upgrading various TFOL scripts to use all that new database stuff I highlighted a few weeks back! As mentioned last update, I have a bit more code to update than I anticipated. But closing in on the prize!

Currently upgraded these areas! Minimal cleanup work remaining:

- database layer (the huge upgrade)

- inventory-related scripts

- spawners for each forest area

Still need to finish upgrading these! I have some progress already in each:

- the database loader (the "glue" between database and game scripts)

- dialogue and dates scheduling scripts for critters

- chapter select

- savestate and movie unlocks

And there's a few extra todos to finalize the Adventures integration at the end of that. I'll keep coding strong, and let you know! <3

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On my end, I've been dabbling in a few areas. Our next chunk of content will reveal a new small area, and batch of new side characters! Mabel's tribe! I was struggling coming up with some of these designs, but I've settled on some fun designs pretty recently, so I had to adapt those designs to the next animation, the mouse portraits, and mouse sprites! AAAND update the mice dialogue I had written a while ago. Still got a little bit of that to do.

Other then that, I've been dabbling with a few other things:

- Discord updates! - I updated the way our custom colors work, so I could finally clean out our custom color roles, and FIIINALLY get the stupid permissions to properly work for the discord channels lmao. Next, I need to get a better auto-mod thing going on. Can't be that hard to get something to notice when someone is spamming bullshit.

- Obsidian Updates! - Obsidian is our non-linear writing process. But it's been recently looking NASTY with a TON of documents. It was becoming an absolute mess. Navigating it was a pain in the ass, and honestly made writing stuff a slog. But, now with a better UI skin, I've been able to get more colors/visuals to help with organization! Small, but SUPER important.

- Aside from all that, i was doing some sketches/designs for an eventual TFOL minigame :> Once act 4 is finished, act 5/postgame will feature a lot of fun lil mini games. I wanted minigames/features that are familiar, but uniquely done. They've been on the doc for years, but only in the past couple months have I come up with unique/fresh ways of going about these mini games :> SO EXCITED FOR THE FUTUREEEE AHH. I need to kinda hold these to my chest still because I don't wanna hype up something we can't end up putting in. But i'm like, PRETTY DANG SURE we're gonna make these happen x)

I think that's about it. I'll be going to Montana this weekend to visit my sister. But once I'm back I'll be finishing up this month's 3D animation loop :>

Ok! Take care folks!

This Week in the Forest! #166

Comments

More tiny meeses, yes!!! Gotta say, the size difference content is generally my favorite. XD

Gituku

Hang in there, dude. We all can wait for the final act.

Legosi-kun

Fuck this looks dam good.

Jack_Wolfe

Interesting

wolf


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