XaiJu
CarrotsCritters
CarrotsCritters

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This week in the Forest! #15

Man, where does the time go!

Hope y'all are staying safe if you're in that cold snap! 

Let's start off with a word from Vixel!

2/15 weekly report


New stuff:

Noteworthy bug squashes:

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... What's this? Critter Gifts?!

That's the next little Mechanic/system that we've yet to reveal :> Our next build will have a few in it! So we will properly introduce it when that releases, should be pretty soon here.

DISCLAIMER! A lot of the content we've made recently is non-linear, some of it is meant to be unlocked sooner, or later, than where we are at in the story right now. I suppose all I'm saying is, things are subject to change, and what you see isn't final.

Probably obvious, but figured it was worth mentioning...

OK! Onto my side of things.

Oliver's normal idle is HUGE! So it totally didn't work for our date area! So now he's available in glorious sitting-down-mode.

I came up with a few longer-term side quests! Small but fun additional things to collect and learn about the world~ These won't be in the next build, but they do have to do with the Critter Gifts!

OH! I also made this fun banner partnering with the folks at Kincaid :>! We had a fun announcement on twitter regarding this.

I've also been prepping Maverick's Story, and the new date voted on by 10$ folks! Should have sketches for both next week's update~

That's about it for me! Other than that, just been chipping away at Finley/Rascal scene! It's coming along :>

Keep an eye out for the new builds soon!

Comments

I replayed the game serval times and I really think it'll be better to have a confirmation pop-up/dialogue on that button/tile, so one can't instantly reset the whole game by simply rolling on it accidentally.

Hi, I scroll thru the devlogs after v0.15 release, and find out that there's nothing mentioning about the reset button/tile on the ground.


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