XaiJu
CarrotsCritters
CarrotsCritters

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Movin' right along~!

YO FOLKS~! We're back from our break =) I've got a few things I'll be sharing soon that I was messin' with over the past few weeks!

Till then, I wanted to give a bit of an update of what's next!

From here on, our monthly goals will be content~! We've got a lot of stuff already built out/written out, so plopping it in will be the biggest priority. 

Moving forward, we want to release our builds a bit more messy  By that I mean, likely to have bugs, likely to not have an entire experience included, likely to have sketch-stand-ins for things like sex animations etc. Obviously we will continue forward with our degree of polish, but for these monthly builds, we feel it's better to loosen up~

The main reason we haven't before, is because we wanted to make our splash for the public release, and we think we did a good job demonstrating what we're capable of. SO from here on out we can blaze forward with some content, and then go back and clean up as time permits. 

The next build in a few days will include the bottom half of the forest, the shop, and the field areas to explore! It's barren at the moment, but it's there =) This build will also take place AFTER ACT 1 - so y'all don't have to go through anything to see the new stuff we're adding. We will likely be doing "Pre-built Save States" for these updates since the game is getting longer and longer. 

OK! That's it! Thanks for your support everyone <3!

Movin' right along~!

Comments

Mmm, I think it's alright. Perhaps a bit of follow through would be nice. Animal ears are typically alert/controlled rather than floppy secondary action, but they are probably a bit on the stiff side. This is definitely in the "good enough 95%" range of assets though. There's plenty of other way more important fish to fry, and if we got hung up on every single little thing till it's perfect, the game would never get done x) This asset in particular doesn't get a ton of screen time, so it's important to put our time where it's necessary :&gt;

Carrot

I hope you don’t mind me saying but don’t the ears seam a bit stiff or maybe too upright? Edit: I feel like the head should go more forward as well, although I could be very wrong.

Oh and optimizations and support for other OS and whatever steam needs and I’m sure I only know the tip of the iceberg xD BUT still - more content focus

Carrot

Still some needed cleaning up, and a couple smaller systems to do! Not to mention the future mini games so still definitely a lot but A LOT LESS than building it from the ground up with act 1 haha

Carrot

I’m guessing that with act 1 you got most of the systems and code in place. Now just slotting in each act should be a breeze.


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