XaiJu
CarrotsCritters
CarrotsCritters

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3D Shenanigans?!

WHEW! This month is blazing by quickly!

I wanted to make a post to catch y'all up on what I've been up to! LOTS AND LOTS of blender :>

As y'all know, I appreciate that minimalism visuals, and it's BASICALLY CRUCIAL if ya wanna get into the ins and outs of every step of the 3D process. I really didn't wanna get hung up on details, so this was by far the way to go!

A few weeks ago, I started "jumping" into lowpoly scultping, and had something roughed enough, "ghetto rigged" via parenting, enough to get familar with the animation workflow in blender!

I really just hopped into it ;)


Anyways, got a quick crash course into node compositing and general rendering, enough to spit out a lil gif.

Since then I've developed a new low-poly design, the lil mouse! I jumped into the Grease Pencil feature for some details (face) - I'd like to do 2D animation stuff for facial animation to save some time, but there's a LOT of funky stuff with that. SOOO this will likely be stand in and I'll have to actually have to do some hacky facial modeling/rigging.

Speaking of rigging!

I jumped into rigging fundamentals yesterday~! Most of this is generally weighted and performs pretty well! (as you can see from the first picture)

Today, I've got some extra picky rigging stuff to figure out, and THEN jump into making some good controllers for this. Once that's done, it's animation test time baybeee! I'll stick with the facial  drawn stuff for now, but I will likely need to switch it up in the future.

One step at a time! :>


3D Shenanigans?!

Comments

MMoMT (Mouse made of many triangles)

WickerBasket

adorable~ good work!

InsomniacOvrLrd

Awesome work!

Marcy

Sweet! Yeah, the low poly work is the best way to start. And you seem to be getting the hang of it nicely. Cool to see you using Grease Pencil. It does look good. Wait until you get into morph targets for face setts. Bone rigging a face is the most complex, but can give you the most control. Blending the two, when done well, to me is the best one can try to work with, but is more complex still. that is thinking of what to Bone rig and what parts to morph target on the face. And there is no one best way to go about it, for any or all cases. O.o Very cool to see you have gotten this fat into it. ^.^

GFHCDK76

Nice job! I wish I could keep my motivation up to crack on with stuff like you do 😅

Tazer Silverscar

This is neat! So cool.

Vinchenzo

Hello! It's a beautiful start ! I'm learning blender too, wish we can share what we learn :P maybe it can help you

Etienne Brasseur

Wow great progress in such short time! Great work!


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