XaiJu
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Some Thoughts on My Stories

Lately, I’ve been reflecting on my comics over the past two years. I feel that my comic art skills are pretty solid, but there’s always something lacking in the plots themselves.

As I was telling my girlfriend the story of my latest comics before bed last night, it suddenly hit me—am I putting too much emphasis on things like "novelty," "plot twists," and "unique gimmicks"?

I’ve poured so much energy into keeping the audience guessing, or coming up with new ways to play with the skinsuit concept, that I often overlook the core appeal of the skinsuit trope itself—the fundamental thrill of identity disguise and replacement. Those are the things that make skinsuit stories truly compelling.

There are so many ideas I’ve used before that I never want to revisit again. But now I’m wondering if that’s the wrong approach. In my effort to avoid repeating myself, I’ve ended up crafting all sorts of bizarre plots and content. But would the fans who love this genre really stop enjoying my work just because I reused a certain idea?

To be clear, I’m not saying I don’t want to come up with new gimmicks or ideas at all. What I mean is that some classic tropes are totally worth revisiting—so long as the story itself is compelling enough. Building new twists on that foundation is the right approach, instead of forcing weird, convoluted plots just to avoid reusing old ideas.

In other words, I feel that if I redo some of my old stories with my current technical skills while keeping their basic plots intact, they might be more engaging than my current convoluted storylines... When I told my girlfriend the stories of Fantasy Workshop 1-3 yesterday, I realized just how nested and overcomplicated they were. I tried to rationalize everything, but ended up creating the biggest inconsistency—Judy really had no need to pull off such an elaborate prank, because it didn’t bring a better or more interesting life experience to either Judy or John.

The same goes for the recent chapters of Little Sister. I stuck to the idea of introducing new character models in each episode instead of focusing on the mind games between the original few characters, which dragged the plot on and on with one foreshadowing and twist after another. I forgot that it was originally just a power fantasy story about a little sister with a crush on her brother who gets a skinsuit gun. While, I still really like the Halloween Story from October and November. XD

So moving forward, besides continuing the few long-form series I’ve been working on, I will embrace a certain degree of back-to-basics in my plots. I’ll focus on the core thrills that come with using skinsuits, rather than piling on twists and innovations, or adapting classic novels by my friends. I think this approach will be much better.

If you think I’ve been overemphasizing plot twists and novelty to the point where the story itself has suffered, please vote Yes.

I’d love to hear your thoughts, and you’re more than welcome to leave comments and join the discussion!

我近来在思考自己这两年创作的问题,因为我感觉我漫画的制作水平还算不错,但是目前剧情总是感觉缺点什么。

昨天睡前我给我的女朋友讲述我最近制作的故事剧情,突然意识到了一个问题,那就是是不是我有些过于注重”新奇“,”反转“,”特殊玩法“这类内容了,我投入了过多的注意力在让大家猜不到剧情,或者怎么把skinsuit玩出新花样,而经常忽略皮物这一设定的本身爽点,也就是身份伪装/代替这些最本质的东西,其实这些才是皮物最吸引人的地方。

很多我之前使用过的点子我就再也不想做第二次了,但我现在在想是不是这样是不对的,我为了不重复使用这些东西而去琢磨出了太多奇奇怪怪的剧情和内容,但喜欢看这些的是不会因为我重复使用了某个点子而不喜欢看的?我感觉我应该返璞归真一些?

当然我不是说完全不想新的玩法或者点子,而是有些经典的套路是可以重复使用的,只要故事情节足够吸引人,在这个基础上,去开发新的玩法才是正确的方式,而不是为了规避过去的一些点子而去把故事剧情变得有些奇怪。

换句话说我感觉我把一些我的老的故事大致剧情不变,用现在的技术水平重新做一下可能都会比现在的复杂剧情更有看头……我昨天给我女朋友讲Fantasy Workshop 1-3的故事,才意识到我套了这么多层娃,我想把事情合理化,却造成了最大的不合理——Judy其实完全没必要去搞这么一个复杂的恶作剧,因为其实这么搞对于Judy和John两个人都并没有带来更好更有趣的生活体验。

还有Little Sister最近几章的剧情也是如此,我秉持着每集给大家带来一些新的角色模型,而不是老的这几个角色斗智斗勇的想法,把剧情一拖再拖,伏笔反转一个接一个,却忘了它本来只是一个暗恋哥哥的妹妹拿到皮枪之后的爽文。当然,10月和11月的Halloween Story我自己还是挺喜欢的。

所以我后面除了把之前的几个长篇继续以外,我的剧情要一定程度上的返璞归真,把重点放在使用皮物之后的爽点上,而不是一再的反转和创新,或者去改变我的朋友们的几个经典小说,我觉得这样可能会更好。

如果大家觉得我现在过度注重反转和新奇,而使得剧情变弱的话就投”Yes“。

我想看看大家的意见,同时也欢迎大家评论讨论!

Comments

多点经典套路,少点花里胡哨的吧

我觉得..太多魔法了

cywdpy

身份伪装/代替这些最本质的东西,其实这些才是皮物最吸引人的地方。

汤姆 李

感谢!

YT_snow

Thanks! It’s true that I’ve been at this for so long that I kind of lost my way a bit. I really want to recapture that feeling I had when I created Judy for the very first time—haha.

YT_snow

Thank you!

YT_snow

Yes, I’ll make adjustments in this regard.

YT_snow

Yes, that’s why moving forward, I’ll make sure to finalize an outline—at the very least, clarify the ending—before starting any new story. That way, I won’t end up dragging things out like I have with Little Sister lately.

YT_snow

Thank you so much for your support and recognition! You’re absolutely right—I actually love all the new gimmicks and ideas I come up with every time, so I’ll never abandon this part of my creative process. My main issue right now is probably that I’ve been prioritizing these elements way too highly. When these ideas are woven into a solid, engaging storyline, they can elevate the work to something really great. But lately, there have been times when I’ve sacrificed the original story for these gimmicks, or warped the plot into something awkward and forced. That’s what I feel has been going wrong, and it’s why I want to make some adjustments to my approach. I think I’m actually pretty good at integrating these creative twists into the natural flow of a story. For example, some of the best moments in Moonlight were ideas I added while adapting the original novel, and they turned out really well. Moving forward, I’ll be leaning more into this direction for my future works.

YT_snow

的确啊,有时不一定一定是“新”花样才能吸引眼球。有时候吸引人的可能是一种背德感,有时可能是一种身份的错置感。说到底皮物的“玩法”本身就该为剧情服务,而不是说像做排列组合一样产生玩法。就好比电车之狼中不管狼的动作有多么花哨,电车才是主旨(不过皮物跟这类又不太一样就是了) 我也是自己开始写小说才意识到剧情合理性在皮物作品中仍然占有很大比重。不管如何,期待你新的作品!

Vincent

I've always appreciated how you come up with new stories and try not to repeat yourself, but sometimes ideas hit a rough patch when a story has run its course, but I still want to continue. For example, the little sister story depends on the number of characters; in False Honor, there are many stories, and I got lost in the plot. But at the same time, there are some very successful examples, like Judy and Moonlight, where the characters are small and the chapter is a separate, independent (relatively) story; it reads like a great sitcom. New plots are great, of course, but I'd really enjoy reading a story with an old plot again, like Trap Video, Mobious, or Personal Guidance. Personally, I love the story with the succubus, where the succubus only takes off her mask and then take off succubus body XD

Ivan ivanov

For me, what i am interested in is the scenes someone take a muscled guy's body and enjoy it. The story that fits well with the scene is necessary, of course. But I think it doesn't have to be twisted or very novel. I have always loved your story.

Anscrio3718

Personally, I think it depends on how you approach the stories. For example, with “My Little Sister,” I always felt that there were too many characters and that it deviated too much from the original story, which focused on the sister, her close friends, and the main antagonist. On the other hand, with Judy, I've always seen these stories as a woman having fun with her bodysuits, so the fact that she has a different storyline each time never really bothered me. I see them more as standalone stories than a true continuation. For the basic elements such as discovery and sensations. Indeed, these are the main elements, and I understand the desire to see something else, especially after so many stories, because it would just be repetitive. It's a balance that needs to be found, and I imagine it can't be easy. I also have this concern for my own stories. As for the plot and the twists and turns, maybe they go too far sometimes (My Little Sister, in my opinion), but I don't think that's fundamentally a bad thing. The most important thing is to know what the story wants to say and focus on that. Every now and then, a simpler story really can't be a bad thing.

Alyona TG

The more intricate a story becomes, the more it requires breaks and closures, such as middle chapters, to ensure that even if it unfolds as a lengthy narrative, the development remains comprehensible.

va108mac

I do very much appreciate the plot twists, only when it takes away from the story is it a gimmick I think. I also will say; I do like a lot of the new ways you’ve introduced using the skinsuits, it has broadened my imagination as a writer and artist. I like all of the stories you’ve created, only occasionally have I seen times where there is more so gimmicks than there is a story. Funny enough, I actually really did like the concept of Fantasy Workshop where the Queen was behind the plot, it just didn’t necessarily have a follow-through yet. I personally love the plot twists, I think it’s only bad when you feel like there has to be one for a particular story to be good. In general, a plot twist is implied from the fact that they’re wearing a skinsuit, I think what you’re getting at is that you find it difficult to create plot twists and plots occasionally because of the extra elements and characters you end up putting it, which make you feel like you are putting gimmicks in. I don’t think there’s a ton of gimmicks, only occasional plots that get off course because of new elements in the story. So if you add something into the story, maybe just make sure it’s something that you feel will add to the story, if only that chapter fine, but it’s good to have variety, adding new elements doesn’t have to make it a lesser story. Overall I think that the new elements and plot twists that you’ve added to your stories, as you’ve progressed them, are actually really exciting, creative, and good. But if you want to make them even better, I’d recommend just thinking about if you think it would add to the story or take away from it. Building anticipation through different elements and plot twists is always good though :)

Mellocean

Yes, moving forward, I’ll always have a complete outline in place before starting a new comic, and then flesh out the details based on that framework. Moonlight turned out so well precisely because it’s adapted from an original novel—this made both the creation process and the final plot much more coherent and polished. I’ll try my best to avoid my current approach, where I only figure out how the story should progress right before working on the next chapter.

YT_snow

I'll tell you this: I love Moonlight (original chapters) because I like the monster skinsuits, but also because the plot is simple but not simple, you surprised me with who played who, but the plot was so uncomplicated that you can read it calmly. First of all, I consider the skinsuit as a plot device, a way to introduce identity play into the plot, and not reduce it to a sex device, if you focused on identity play, the plot could be improve, but also be careful not to overdo it. Before you start another series, ask yourself what the goal is, is it a thriller? Fantasy adventure? Sci-fi? Or some other type of plot, it's best to write out a plan first.

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