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IanHubert
IanHubert

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VFX Breakdown - Prepare for Execution

Big old mix of BTS, tutorials, explanations, and breakdowns; hopefully this addresses anything you might have been curious about!

A few related videos:
Rigid Body Rigging (Bulldozer)
Rigid Body Constraints (Windchimes)
Compify
Making the Boardwalk Shot
Align Camera Track (for tracking and reprojecting)
Can Dumping Shot
Digital Extension Experiments
Animating the Singing Bowl
Making the City
Lens Flares
Driving through the Market pt 1
Driving through the Market pt 2
Taxi Interior Tutorial
Modeling a Slot Machine

VFX Breakdown - Prepare for Execution VFX Breakdown - Prepare for Execution

Comments

Really insightful and inspiring. New Patreon subscriber but have been following you for years. Making a trailer for my next book and learning more Blender. Your practical video bashing and projection onto low rex geo has sucked me into deep learning mode

Dave Allan

You can stabilize in Blender as well but it is difficult compared to Resolve

David McSween

how do you use little samples with not fireflies ?

james 77

No, I believe he is referring to the footage itself to make it less shaky and jittery. You can do that in programs like Resolve , perhaps he did it off camera just to streamline the process of showing his breakdown.

Wesley Luu

Really love to hear you mention Tarkovsky! Also, the advice you give to actors- to not think about the lines - reminds me of Robert Bresson. Thanks for all you do!

Rafael

Ian is keeping saying in this video β€žIβ€˜ve stabilzed the footageβ€œ what does he mean with this sentence? Does it mesn it tracked it with Blender?

Fransoa

Please post more

Slime

I had to cancel my subscription for a minute because I was broke but the suitcase carrying robot saying "You're Welcome" keeps getting stuck in my head and my internal head cannon can't decide whether these are all artificial intelligences or recorded personalities of people who are then edited and ran like software... they have a lot of subjective human nuance that could entirely be bias from being written recorded and animated by humans... but not knowing much about the universe yet, I'm not entirely sure there's not a Robotnik somewhere turning bunnies into robots (only with people) or if these are truly artificial... so I had to resubscribe just so I can come back here to say this

Noneya D Biznazz

amazing

Not Louiiis

Boat wakes assets would be awesome! I need to live my personal Titanic vfx dreams.

SomeOrdinaryTowTruck

Could you share the whole Node Tree of the Watershader in the Seastar shot. Please!!!

Tizian

Man - I loved this! So much gold throughout! You beat yourself up too much - so many of the shots are convincing / "photoreal" for most (or all) viewers, and no one really notices the little things you could have improved upon. (Though, I beat myself up too for these kinds of things, so I get it!)

Mike Pouch

Love the starfish shot at 17:59. When I saw it in the episode I was completely fooled; I remember specifically thinking "oh, that must be shot footage, I envy him being on the peninsula". You *should* be tickled. Holding on a shot like that, that close, for your title is a pretty elegant flex. I think the little bubbles sticking to the undulating surface of the water also do a lot to sell the reality. How did you do those, displacement texture?

Tom Witte

My absolute favourite type of video from you, Ian! Thank you! This is all I'm listening to while preparing my BCON talk :)

Daniel.skomo

Super duper awesome Ian :) early morning coffee and your great videos are the perfect way to start the day:)

Jourdan Biziou

Awesome! Could you elaborate on your water shader? Show the whole node tree?

George Panago

As someone who lives in the PNW and grew up in the San Juans, I just assumed that the tide pool shot was real because of how perfectly it represents a tide pool from around here! That shot was incredibly photoreal! Edit: not tide pool. I thought it was a tide pool and then I looked at it again lol

Cole Smith

This was such a fantastic overview. Reminds me of the VFX post-mortem video you did after Salad mug. The amount of work, the subliminal details, the thought put into each shot, is so overwhelming. Your focus and consistency is unbelievable. Would love to see more commentaries like this for previous and future episodes!

Zeke Faust

Haha!! Yeah- I think this is my longest video by far. I wasn't expecting that!

Ian Hubert

The big whacky face shot is one of my favourites, it feels so dynamic! And I think it comes through how well that building is modelled even though you only see it through glass and motion blur. And something about seeing it through that glass makes it feel extra real

Tardsmat

When my phone told me you dropped a video called "VFX breakdown" I was thinking dang I hope its not like 7 minutes of wipes and progression jumps. hell nah! 1hr 47mins of deepdiving gold :) Thanks for sharing, Ian!

Tyler Adams

I did actually crack up at the butts joke. "Our glorious founders," and it's just giant butts. I guess I'm just predisposed to see butts in highly contrasty environments. Also, a phrase I use in English is "ass end of nowhere," which is remarkably close to "am Arsch der Welt."

Lonnon Foster

Yay! I just want to say I recently finished my biggest Blender/VFX project to date (a 4.5 minute music video, it's no Dynamo episode but it still took me over a year!) and your work and tutorials were such a consistent source of motivation and guidance for me throughout the whole process. Thank you for all that you share Ian! πŸ™πŸΌπŸ™πŸΌ

Sione T

21:28 photoscan Thom is a gentleman who knows not to put his elbows on the table

Platyelf

That smooth-corrective face thing is so hilarious I just spent 15 minutes laughing at my own face meshes

Paul McBryde

Yeah yeah!! We perceive with our brain, so prioritizing things for how the brain processes data (instead of bending over backwards to make it sound or look "real") is always going to give the best impact! Kinda along that vein- I've met a few successful musicians/directors, and and I think the biggest thing they all have in common is they intrinsically understand that the overall big experience is defined by little moments, and those little moments are in turn defined by the context of the overall experience, and they're constantly jumping back and forth between the two perspectives. You have to keep it both big and little in your head at the same time. Also I always kick myself because Brendan's audio mixes are so good that I can't actually fully appreciate them, because I'm just like "yeah, that sounds right", then he breaks down ALLLLLLL the layers and textures and things in there and I'm like oh DAMN.

Ian Hubert

Exactly the video I was hoping for!!

Divdiv

This is ace. Man, the thing you're so good at doing is something I picked up first from audio production, but it works across just about every art form: there's detail you need to be clear and read immediately, but what makes something feel perceptually rich is the detail that's dialled back so you almost can't see/hear it. Add some moving texture to your fog, nice and loud so you can get the scale right, then dial that back until you almost can't see it. And that subtle animation of clouds/mist lifting over the course of 15-20 secs is the same kinda thing. It's all about tickling the brain: our perception is so good at registering that it's spotted elements it can't immediately converge, can't immediately explain; effects with unseen causes... questions without immediate answers, but that we can guess at. The stream of smoke that tells us there's a chimney back there even though we can't see it. That's where the life is, that's messy reality right there - at the edges of perception

Howie M

Aw thanks Colin :D

Ian Hubert

Hah!!!

Ian Hubert

The taxi leaving him at the butts joke would work very well in German. There is a saying "Am Arsch der Welt", which translates to at the ass of the world and it means in the middle of nowhere, far from anything else. So the taxi literally stopped am Arsch der Welt.

Jonas

Fantastic!!

Kieron Estrada

So goddamn impressive, Ian. As always. I bow down.

Colin Levy

This is exactly the follow-up video I was hoping for, thanks!

Mark Miller

Releasing a 2 hour video when I'm working late to finish a project and know I can't watch it until tomorrow night? Unintentional cruelty. <3

troublebot

Don't worry about too many VFX breakdowns, they are just as much fun to watch as the videos where you work on a scene!

OwlWithA1ds

Ooooo, A LONG ONE! Yesssss!!!!

SwaMusic

:D

Briiiiiiii


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