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IanHubert
IanHubert

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Quickie: Industrial Stairs, Railings, and Rails

Quickie: Industrial Stairs, Railings, and Rails

Comments

Very cool, Paul, very cool. Took me a bit of playing to get my head round it, but it works really well... nice work :)

Howie M

I was inspired by your process to automate this with Geometry Nodes! https://www.youtube.com/live/KAR2Qt7Z2PU

Paul and Anna Spooner

ITS TARP TIME BABY!

D1a1v1e1

Videos like this really help me see object creation from a whole new perspective. What took you a few minutes to make would have taken me a full day of frustration. Incredible!

Max C

I recently discovered some problems with my shading after doing the whole size -1 to flip an object, so I think you’ll have to flip the normals after doing the size flip. I don’t really know how all that works, but it kinda just fixes everything later on

no wait I found your video on that, thanks, to narrow the focus in my composition really brougth them to live

Jasper Bodag

Hi, I wondered if you could tell me about your philosophy on composition. I find it especially hard to find a good composition, when the camera moves and the perspective shifts. btw love your work, honestly best cgi I ever saw,- greetings from my desktop

Jasper Bodag

This is a superb modelling hack. I've encountered it before but not with such a dazzling demonstration of how much faster it is!

Pete Burges

Hey Ian Loved your video I just wanted to share my workflow for fences. I save a bit of time with a very simple geometry nodes setup (its only 4 nodes!) where I don't have to do a bunch of manual edge splitting. I just set up the mesh and plug this in. https://imgur.com/zaDypb7

I would say its often less fidley to do it manually and at least for me it ends up being faster if i just do it instead of spending longer trying to do something procedurally

Arch

He often does things the manual way, and I think it might be because it supports his intuitive modeling style. He's not bound by the restrictions of mirrors and arrays; he can make it any shape at any time, adjusting individual steps, rotating random parts, and so on. I often model like you do, as procedurally as possible. But I've really come to appreciate this approach after watching a lot of Ian.

Robin Ruud

In recording editing?!? WHAAAAAT! lol

Jack_Wolfe

Because he can do it faster without it.

Nikita

Never underestimate the power of the RIGHT CLICK MENU !!!

Simon Salord

IT'S IN THE RIGHT CLICK MENU??? Haha! Thank you!

Ian Hubert

Love the video! I am a bit curious why you dont use the array modifier for stairs? It seems like that and the mirror mod gets around a lot of the acrobatic selecting used in this video. 1000 ways to skin a cat but always curious to hear your preference and thoughts. Thanks!

Joey Williams

Let me give you the best christmas present of all time. "RMB click > Convert To"... haha Merry Christmas!

Simon Salord

I don't know if Blender Modelling Shortcut Poetry is a recognized genre yet, but this convinces me it should be. BMSP is the new ASMR.

Stephen Somers

Merry Christmas and Happy new year to you and your family and friends

Claude GIROLET


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