important question
Added 2022-11-19 22:06:21 +0000 UTCwhat're some of the most powerful ways to convey size or heft in art to you all? like, what are the things that you see that really sell the aspect of them being physically huge? what examples of art or artists that do it well come to mind?
i want to try some new things out in my art, as i feel i often lack that depth in my work, i know a big thing i need to do more of is have the fat actually interacted with more, i.e. being lifted up or poked
Comments
A character having to utilize a mobility scooter always gets me. It's as if they've handicapped themselves through sheer gluttony. To go from being athletic to that is such a serious lifestyle change that sells size.
Achernarus
2022-11-21 02:43:04 +0000 UTCI second this person. Stuckage is another way to show off size, like having them fill up an entire doorway and have their fat squish against the sides of it. An artist I recommend looking into is RounderSofter. He's great at including details that show off a character's weight and size.
SomeLostLeo
2022-11-20 01:19:19 +0000 UTCIn the most simple sense: A size comparison In a more interesting way: Have them become limited by their size, say or show how they struggle/cannot do things a normal person finds easy
Rosod
2022-11-20 00:05:22 +0000 UTCOne thing I’ve been trying to improve in my own fat art is outfits and clothing. Coming up with cute outfits and then seeing clothes on fit on different bodies
usamiluna
2022-11-19 23:20:05 +0000 UTCI suggest taking a close look at the art of Belt Buster and bws, they do the best job of conveying the meaty heft of blubber in various ways as far as I'm concerned.
Snoy
2022-11-19 23:10:30 +0000 UTCBreathing
Linkcomm
2022-11-19 23:02:02 +0000 UTCI'd say something major is showcasing how fat impacts someone's life; their clothes not fitting anymore, physical activity getting more and more cumbersome, unable to resist the temptation of food.
Person Human
2022-11-19 22:58:59 +0000 UTCWhile it can obviously depend a lot on the context of what exactly is going on, I always felt heft is best shown by the response or reaction to it from other elements in the scene. If you depict a massive woman dropping her belly on an object, then the object should be eclipsed, and ideally something that can provide a clear and obvious reference point so it's easy to tell how big that belly is relative to said object - for example, dropping a big heavy gut on a watermelon, showing those folds eclipsing an otherwise quite large and sturdy fruit, possibly even crushing it in the process. If someone lifts the folds of a belly, it shouldn't look like it's an easy thing, especially with the bigger ones - it should clearly read as a struggle, their hands lost as they strain to heft that apron of blubber.
Daniel Bearchell
2022-11-19 22:58:11 +0000 UTCIf it's like a sequence, maybe callbacks to earlier parts showing the progression.
RedHologram
2022-11-19 22:34:45 +0000 UTCIn terms of heft, at least, showing weight dropping or sagging pays dividends, I think. Same with cellulite in terms of weight.
WaluigiToast
2022-11-19 22:11:48 +0000 UTCI think the chin, neck and shoulders are important showers of how fat a character is personally other than obvious parts like the belly or butt.
Yoa
2022-11-19 22:10:23 +0000 UTCHaving other people in frame for scale. Like a skinny person next to a large person is usually a good way to justify size and heft. Other good ways are clothes getting tighter, the environment around them starting to break due to sheer weight alone.
LuxOverHeaven
2022-11-19 22:08:14 +0000 UTC