This is just something I've wanted to try for a minute- I think I'll get a lot of use out of it!
I'm totally just a beginner with nodes, but if you've never really worked around with nodes and want to, I talk a little bit about using the random input to create self-randomizing assets in this post here. That said, I didn't use that technique in this asset, because that technique only works if the objects are separate, and I wanted to use an array modifier to set it all up. The Brick Texture ended up being way more useful than I expected :D.
Right click, save as:
Office Ceiling

Zachary Macintyre
2020-06-21 15:56:30 +0000 UTCIan Hubert
2020-05-31 02:18:31 +0000 UTCAlex White
2020-05-29 19:47:46 +0000 UTCIan Hubert
2020-05-07 10:50:51 +0000 UTCDon Perkins
2020-05-01 00:24:25 +0000 UTCIan Hubert
2020-04-30 09:53:41 +0000 UTCKresimir Jelusic
2020-04-30 08:42:53 +0000 UTCRobert LoremIpsum
2020-04-25 19:59:59 +0000 UTCBlake Rizzo
2020-04-24 23:53:26 +0000 UTCMario Taylor
2020-04-24 02:19:46 +0000 UTCArt Conway
2020-04-23 19:05:45 +0000 UTCIan Hubert
2020-04-23 02:56:50 +0000 UTCCharles Tigner
2020-04-23 02:44:40 +0000 UTCTyler Adams
2020-04-23 01:08:43 +0000 UTCMark Pratt
2020-04-22 19:29:27 +0000 UTCJan van den Hemel
2020-04-22 18:20:50 +0000 UTCshonal bose
2020-04-22 14:39:05 +0000 UTCStrobez
2020-04-22 12:07:56 +0000 UTCPhillip Park
2020-04-22 10:52:00 +0000 UTCDoug Brown
2020-04-22 10:32:17 +0000 UTC