Just continued experimentations with video textures! Implementing the fire elements I uploaded last night for the Tier 7 folks.
(although if anyone wants, here's the "high density sparks"- it's fun to play with)
(Oh and the debris pile I was using, if you don't already have it)
I also have a bunch of really good steam elements I'm excited to throw up here at some point- just gotta clean them up first!
Zander
2020-08-06 13:06:55 +0000 UTCGriffin Toal
2020-04-12 17:39:51 +0000 UTCDanny Wincott
2020-04-12 11:09:22 +0000 UTCIan Hubert
2020-04-12 04:17:10 +0000 UTCRy Ken
2020-04-12 03:41:59 +0000 UTCIan Hubert
2020-04-11 21:24:46 +0000 UTCIan Hubert
2020-04-11 21:24:32 +0000 UTCIan Hubert
2020-04-11 21:23:08 +0000 UTCIan Hubert
2020-04-11 21:22:25 +0000 UTCshonal bose
2020-04-11 16:50:05 +0000 UTCit's that guy!
2020-04-11 11:17:49 +0000 UTCshonal bose
2020-04-11 10:51:00 +0000 UTCPhillip Park
2020-04-11 10:37:22 +0000 UTCNathan Vegdahl
2020-04-11 09:31:59 +0000 UTCIan Hubert
2020-04-11 09:26:46 +0000 UTCNathan Vegdahl
2020-04-11 09:22:06 +0000 UTCChipp Walters
2020-04-11 00:44:51 +0000 UTCTommy Shades
2020-04-10 23:50:26 +0000 UTCJan van den Hemel
2020-04-10 23:42:52 +0000 UTCTommy Shades
2020-04-10 23:25:01 +0000 UTC