Weekly developer's blog
Added 2024-08-19 14:20:05 +0000 UTCI've been fixing typos and bugs, not just from the recent update, but from the earlier chapters too. Besides that, I haven't gotten much writing done on the demo. I've started to work on a major change I am planning, which is to move away from the one personality trait selection for Mordred's dragon to an archetype-based system. There will be four archetypes to choose from:
The friendly, playful one. They're eager to make friends, and try to keep their good cheer and optimism in every situation. However, their carefree attitude can veer into carelessness and impulsivity.
The confident, decisive one. Well-spoken and charming, this dragon is not afraid to take charge. They claim all the risks they take are calculated, but their determination can turn to stubbornness.
The shy, sweet one. Kind and thoughtful, they make for a steadfast friend once you get to know them, but they are too timid to make the first move. If someone stepped on their tail, they'd be the one apologizing.
The fierce, bold one. Not afraid to stand up for what they care about, this dragon is outspoken and fiery, prone to snapping and stepping on tails.
I've decided to make this change because I found the existing one-trait system to be one-note and restricting. The archetypes will allow me to better flesh out the character of the dragon companion, and scenes that fell unique to each of them.
Comments
I love this! Can't wait to see how these play off the different modreds
Roman
2024-08-19 14:58:47 +0000 UTC