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Recent developments

https://forums.bohemia.net/forums/topic/212240-apex-framework/

https://discord.gg/TAUSBnD

The last several months was an exciting time for development, with lots of updates and patches (and patches on patches). Thankfully it is starting to cool down now and we can start to get a sense of where things are in the wake of the Tanks DLC drop.

To get an idea of whats been happening in SQF-land, check out our recent change logs:

https://github.com/auQuiksilver/Apex-Framework/blob/master/Apex_framework.terrain/documentation/Change%20Log.txt

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After the decision in October last year to pack up our framework and publish it to the wider community (prior to that it was closed-source and hosted on only 1 server), there was a lot of work to be done to make things more friendly for community developers to work with, and bring some unfinished ideas to a playable state. Without that work I think the framework would have been unusable for many and found little traction with communities looking for something to throw on a server.


6 months on, I feel like we're in a good place now, with the bulk of development goals completed and it being a solid platform to host a variety of co-op experiences with little effort. With only a small handful of goals left to fulfill (no ETA), and everything being in the hands of ambitious community developers, it should be an even more exciting few months ahead.


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