March 2022 update
Added 2022-03-15 20:40:50 +0000 UTCWhoops, I got sick there for a while and couldn't get anything done for a while. Here's an overview of where things are.
Cursed Travels
The good news is that I had already almost finished the fourth Cursed Travels before being reduced to a sniffling pile of mucus and headaches. All that's left are the ending cutscene and some audio balancing stuff. I'm working on the ending right now. Well, I'm writing this post right now, but you get the point.

The bad(?) news is that I'll be holding on to releasing it until I have a Steam page for the big Sunken City Cursed Travels game. This means developing that thing enough to get some cool promo material. That won't take TOO long, just need to prioritize some visual assets.

Stone Blast prototype
I'll soon be releasing the prototype thing I made for that shmup I worked on a while back as a Patron-only exclusive thingamajig. The game wasn't quite turning out the way I liked, as I realised designing a shmup is way more different than my usual work than I initially thought. Might write a blog post explaining that whole situation.
Expect that near the end of the month. To be more precise what it actually is: it contains the first 1.333333333 levels of the game, fully playable and done. ...Except for the sound. There's no sound and/or music whatsoever. But it's most probably relatively fun.

Ok bye
It's likely way to soon to announce this, but just as a sidenote: expect something pretty dumb upcoming Halloween. Dumb in a good way. Hopefully.