Changelog February 2018
Added 2018-03-03 09:50:23 +0000 UTCHello! What is done in February:
* Very big news: Gilles Siberlin completed HLE implementation of microcode for World Driver Championship and Stunt Racer 64. Both games look great and work fast. Great work, Gilles!
* Logan McNaughton fixed flickering in Gauntlet Legends.
* Logan McNaughton added option to use triple buffering in async copy mode. This should fix all performance problems with copy data from video memory.
* Logan also cleaned texture caching code and fixed performance issues with Mesa drivers.
* I fixed regression in Spider-Man caused by issues with blender.
* Me and Olivieryuyu continue to work on High Level Emulation of "Indiana Jones and the Infernal Machine". Particles system implemented. Alpha build 2 is available for backers of Indiegogo campaign at https://igg.me/at/indihle and for all patrons.
Comments
Nice :D
the_randomizer89
2018-03-03 16:07:29 +0000 UTC