XaiJu
Gliden64
Gliden64

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Changelog January-February 2018

Hello!

The list of changes for previous month is rather short. I'm working in a new company since the beginning of 2018. I need to learn a lot of things on my new work and I have no free time during the week. However, some tasks have been done on weekends:

* Fixed texture filtering when mip-mapping is off. It is not recommended to disable mip-mapping  emulation, but if you want to do it for some reason you can do it again.

* Fixed rendering in widescreen resolutions when frame buffer emulation disabled. It is not recommended to disable frame buffer emulation,  but if you want to do it for some reason you can do it again.

* High Level Emulation of "Indiana Jones and the Infernal Machine". Me and  Olivieryuyu continue to work on it. Alpha build is available for backers of Indiegogo campaign at  https://igg.me/at/indihle and soon will be available for all patrons.

Comments

Keep up the good work

the_randomizer89


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