XaiJu
Gliden64
Gliden64

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New WIP build.

Hello,

Zelda MM point lighting and other fixes are pushed to master branch and now publicly available for download. There are still some regression issues in the code, and I'm focusing on bug fixes right now.

Comments

This game will not work with per pixel lighting anymore. The game uses custom lighting method, which is too hard to implement with shaders.

The lighting looks much better now, especially since it's stable and not shifting around when Link moves. Using per pixel lighting with this build causes major miscoloration issues where objects like the clock tower are blue/green... is this one of the regressions being worked on?

Nerrel


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