This week I had to find out how I'm going to make an animated comedy without any animation experience or a team. The solution? VR PUPPETS!
This is the early result of a tool I've been making that lets you grab anything & puppeteer it. The result? A native #Unity animation file... voice recordings included.
This will speed up the development of my comedy so much and it's also just plain fun to fuck around with. I'll be expanding it over next week with new features, such as the ability to record multiple takes and browse previously-recorded animations seamlessly, all within VR.