Introducing the ultimate telekinesis system for your game! Elevate and throw objects with precision and control, using enhanced input actions. Customize force, simulate realistic physics, and add immersive sound effects. Bring your game to life with dynamic interactivity.
This system includes levitating and throwing objects with physics simulation. It serves as the basic framework without character animations. I have used Enhanced Inputs and Blueprint Interfaces to enhance performance, along with optimized coding, separated functions and events for each essential action.
This project is for 5.3 + UE5 versions.
β¨ Input Keys:
Hold the Right Mouse Button: Levitates the Cube.
Hold the Left Mouse Button and Release: Launches the Cube.
The longer the Left Mouse Button is held before release, the greater the applied launch force.
π Links:
Project Download: https://drive.google.com/file/d/1ukU0H9Z1u2m4jC7wMdLSXEU0D4p9Kd1_/view?usp=sharing
Youtube Tutorial: https://youtu.be/WTVTFR9ux-M
Project Preview: https://www.youtube.com/shorts/kiXbpTrePR4?feature=share
π Notes:
Please note the following:
I do not possess full rights to the projects and their assets.
I am NOT selling these projects on a subscription basis; they are only provided for subscription access for educational purposes.
Usage of assets from these projects for commercial purposes is strictly prohibited due to licensing restrictions.
I am not liable for the materials and projects I provide for review.
There are no charges for projects, assets, and materials available for study through a Patreon subscription.