XaiJu
LocoDev (for Unreal Engine Devs)

LocoDev (for Unreal Engine Devs)

patreon


LocoDev (for Unreal Engine Devs) posts

Root Motion Locomotion - Standard Project Files

Introducing our advanced Root Motion Locomotion system! This project offers seamless, realistic character movement comparable to AAA titles. Enjoy precise control with customizable animations, camera management, and smooth transitions. Elevate your game now!.

⌨ Inputs Keys:

  • Tap WASD = Turn In Place

  • WASD = Walk

  • WASD + Shift = Run

  • F = Pickup Rifle

🔗 Links:

View Post

Punch Combat System - Standard Project Files

This system allows the player to execute punch combos and detect hits from both the front and back of the enemy. We will cover setting up the animation blueprint, implementing motion warping, and utilizing sphere trace by channel for hit detection.

Input Keys:

  • Left Mouse Button" to Punch

🔗 Links:

Wall Run Updated - Standard Project Files

Unlock the power of fluid wall-running mechanics in your game with our comprehensive Character and Animation Blueprint project. Perfect for developers, this project provides step-by-step guidance to create seamless wall-detection, character rotation, and dynamic movement.

Input Keys:

  • Press E to Attach to Wall

  • Right Mouse Button to Jump Between Walls

  • Move Left and Right with A and D

🔗 View Post

Jump with Land Prediction - Standard Project Files

Experience seamless parkour in your game with our advanced jump and land prediction system, inspired by Assassin's Creed. Perfect for dynamic gameplay, it ensures precise landings, customizable animations, and adaptive movements. Enhance your game's realism today!

Input Keys:

  • Press "Space Bar" = Start Jump. 

🔗 Links:

Rope Locomotion - Standard Project Files

Discover the ultimate Rope Locomotion System project for immersive gameplay! Experience realistic swinging mechanics, seamless character attachment, and dynamic movement with precise physics simulation. Enhance your game world with this advanced, easy-to-implement system.

Input Keys:

  • Jump using the "Space Bar" and aim at a rope to attach to it.

  • Jump again when already attached to the rope to detach from it.

...

View Post

Grapple Hook System - Standard Project Files

Enhance your game with our advanced Grappling Hook System project! Easily place target points, customize rope physics, and enjoy dynamic animations for realistic grappling actions. Perfect for adding immersive, seamless movement mechanics to your game world.

Input Keys:

  • Left Mouse Click = Grapple Action

🔗 Links:

Motion Matching System - Basic Project Files

Simplest Motion Matching Project system created using AI-generated animations.

🔗 Links:

Ledge Climb System - Standard Project Files

Discover the advanced Ledge Climbing System that offers seamless character movement in all directions, realistic animations with IK enhancements, and smooth transitions between ledges. Ideal for game developers seeking to enhance their game's realism and control.

Input Keys:

  • Press "E" = Attach on a Ledge.

  • Press one of the "WASD" keys = Move on Ledges.

  • Hold "Left CTRL" and "A" or "D" = Move Slower.

  • Hol...

    View Post

Skateboard Simulator - Basic Project Files

  • Movement Functionality

  • Small Designed Level with Jumping obstacles

  • Jumping- Jump animations from Mixamo using Animation Blueprint

  • Pushing Functionality - Speed up

  • Slow Down Functionality

  • Points system - for every obstacle jumped over

🔗 Links:

Vault and Mantle System - Premium Project Files 2.1

Introducing the Vault Elemental System - a robust and versatile character movement system offering advanced features like crouching, mantling, and precise height detection for smooth animations. Perfect for game developers seeking seamless and dynamic gameplay mechanics. Get it now!

Input Keys:

  • E = Vault/Mantle

  • Left Ctrl = Crouch

🔗 Links:

Vault and Mantle System on UE5 - Tutorial

Introducing the Vault Elemental System - an enhanced character movement system with advanced vaulting and mantling mechanics. Experience seamless animations, precise height detection, and customizable parameters for dynamic gameplay. Perfect for game developers seeking refined and versatile character control. Get it now!

🔗 Links:

Hang and Swing - Standard Project Files

Unlock advanced parkour mechanics with our system! Featuring dynamic beam and block setup, trace visibility, smooth character transitions, and adjustable height and location. Experience seamless swinging, jumping, and hang-to-jump animations. Perfect for enhancing your game's realism and performance!

Input Keys:

  • E = Attach to a bar.

  • Left Mouse Button = Swing and Jump.

  • Q = Idle Hang to Climb Up.

<...

View Post

Vault System Improved Tutorial on UE5

Discover the enhanced Vault system, perfect for dynamic climbing and jumping mechanics. With features like height detection, smooth animations, and customizable traces, it seamlessly integrates into any game for realistic and fluid movements. Elevate your gameplay now!

🔗 Links:

Vault System on UE5 Improved - Standard Project Files

Discover the enhanced Vault system, perfect for dynamic climbing and jumping mechanics. With features like height detection, smooth animations, and customizable traces, it seamlessly integrates into any game for realistic and fluid movements. Elevate your gameplay now!

Input Keys:

  • E = Vault

🔗 Links: 

Hang and Swing - Basic Project Files

Unlock advanced parkour mechanics with our system! Featuring dynamic beam and block setup, trace visibility, smooth character transitions, and adjustable height and location. Experience seamless swinging, jumping, and hang-to-jump animations. Perfect for enhancing your game's realism and performance!

Input Keys:

  • E = Attach to a bar.

  • Left Mouse Button = Swing and Jump.

🔗 Links:

Start to Stop Walk System - Standard Project Files

This project provides a sophisticated start-to-walk and walk-to-stop system using root motion animations. It ensures smooth character transitions, realistic movements, and seamless integration with jumping and strafing actions, enhancing the gaming experience.

  • Update Start to Walk to Stop With Root Motion System.

  • Added Run feature for each animation state.

  • Added Blendspaces.

🔗 Links:

  • Project D...

    View Post

Start to Stop Walk System - Basic Project Files

This project provides a sophisticated start-to-walk and walk-to-stop system using root motion animations. It ensures smooth character transitions, realistic movements, and seamless integration with jumping and strafing actions, enhancing the gaming experience.

🔗 Links:

Hostage System - Standard Project Files

Introducing our advanced hostage system project: seamlessly aim, crouch, and hold victims with realistic body part simulations. Execute victims with precision, ensuring immersive gameplay. Perfect for developers seeking dynamic, interactive hostage mechanics. Get it now!

This hostage system includes:

  • Hold: Once the player has aimed or initiated the interaction, the 'Hold' feature will keep the NPC under control of the attacke...

    View Post

El Chupacabra Character Model

Unleash the mythical terror of El Chupacabra in your game! This highly detailed character model brings the legendary creature to life, adding an element of fear and excitement to your gameplay. Perfect for horror and adventure game developers.

This character model has been rigged to the UE4 skeleton.

🔗 Links:

Hostage System Quick Tutorial for Patreons

Learn how to aim, crouch, hold, and execute actions using blueprints, perfect for beginners looking to add complex gameplay mechanics to their projects.

🔗 Links: 

Hostage System - Basic Project Files

Introducing our advanced hostage system project: seamlessly aim, crouch, and hold victims with realistic body part simulations. Execute victims with precision, ensuring immersive gameplay. Perfect for developers seeking dynamic, interactive hostage mechanics. Get it now!

This hostage system includes:

  • Hold: Once the player has aimed or initiated the interaction, the 'Hold' feature will keep the NPC under control of the attacke...

    View Post

Telekinesis System - Standard Project Files

Introducing the ultimate telekinesis system for your game! Elevate and throw objects with precision and control, using enhanced input actions. Customize force, simulate realistic physics, and add immersive sound effects. Bring your game to life with dynamic interactivity.

Contains additional advanced code implementations, along with bug fixes. Also additional objects and sound effects upon impact.

  • This project is for 5.3 + UE versions.

In...

View Post

Telekinesis System on UE5 quick tutorial

Learn how to levitate and launch objects using enhanced input, perfect for beginners looking to add unique gameplay mechanics to their projects.

  • This system includes levitating and throwing objects with physics simulation. It serves as the basic framework without character animations. I have used Enhanced Inputs and Blueprint Interfaces to enhance performance, along with optimized coding, separated functions and events for each essential action.

🔗 View Post

Fishstick Character Model

Dive into fun with the Fishstick Character Model! This vibrant and quirky character will bring a splash of personality to your game. Perfect for developers seeking a unique and engaging character to captivate players and enhance gameplay.

This character model has been rigged to the UE4 skeleton.

🔗 Links:

Haze Character Model

Introducing the Haze Character Model: Elevate your game with stunning, high-fidelity character models designed for seamless integration. Perfect for developers seeking lifelike, immersive, and customizable avatars to enhance player experience and engagement. Get yours now!

This character model has been rigged to the UE4 skeleton.

🔗 Links:

Lara Croft Type 2

Unleash adventure with the Lara Croft Type 2 character model! Perfect for game developers, this high-detail, action-ready model brings iconic charm and dynamic realism to your projects. Elevate gameplay with seamless integration and captivating design. Get yours today!

This character model has been rigged to the UE4 skeleton.

🔗 Links:

Telekinesis System

Introducing the ultimate telekinesis system for your game! Elevate and throw objects with precision and control, using enhanced input actions. Customize force, simulate realistic physics, and add immersive sound effects. Bring your game to life with dynamic interactivity.

This system includes levitating and throwing objects with physics simulation. It serves as the basic framework without character animations. I have used Enhanced Inputs and Blueprint Interfaces to enhance performance, ...

View Post

Unreal Engine 5.3 update

Next month, I will be utilizing Unreal Engine 5.3 for my YouTube tutorials. Additionally, I will be incorporating Enhanced Inputs, a feature that can greatly enhance the collection of data from player controller inputs.

For Patreon members: All previously created (older) projects on Patreon will continue to be compatible with Unreal Engine versions 5.0 and above. However, to access new Patreon projects after the upcoming month, you will need to install Unreal Engine 5.3 in order to acce...

View Post

200+ Spider-Man Animations - Standard Project Files

This animation set includes 200+ Spider-Man movements and actions. Ideal for game developers, these standard project files ensure fluid gameplay, enhancing realism and bringing the iconic superhero to life.

🔗 Links:

Spider-Man Rigged Character Model

This rigged Spider-Man character model is perfect for game developers. Featuring detailed design and full rigging, it ensures seamless integration and realistic animations in your projects, bringing the superhero to life with precision and fluidity.

🔗 Links: